نتایج جستجو برای: binary mapped historical memory management
تعداد نتایج: 1333173 فیلتر نتایج به سال:
Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an enVironment that consists of a hierarchy of resizable windows. The concept of virtual memory has been applied with the organization of the virtual to physical address spaces having a unique mapping that fits the organization of a bit-mapped graphics memory d...
The emergence of new network interface technology is enabling new approaches to the development of communications software. This paper evaluates the SHRIMP virtual memory mapped network interface by using it to build two fast implementations of remote procedure call (RPC). Our rst implementation, called vRPC, is fully compatible with the SunRPC standard. We change the RPC runtime library; the o...
Trends toward shared-memory programming paradigms, large (64-bit) address spaces, and memory-mapped les have led some to propose the use of a single virtual-address space, shared by all processes and processors. To simplify address-space management, some have claimed that a 64-bit address space is suuciently large that there is no need to ever re-use addresses. Unfortunately, there has been no ...
We study the problem of mapping the N nodes of a data structure on M memory modules so that they can be accessed in parallel by templates i.e. distinct sets of nodes. In literature several algorithms are available for arrays (accessed by rows, columns, diagonals and subarrays) and trees (accessed by subtrees, root-to-leaf paths, etc.). Although some mapping algorithms for arrays allow conflict-...
Three pointer-based parallel join algorithms are presented and analyzed for environments in which secondary storage is made transparent to the programmer through memory mapping. Buhr, Goel, and Wai [11] have shown that data structures such as B-Trees, R-Trees and graph data structures can be implemented as efficiently and effectively in this environment as in a traditional environment using exp...
Existing user-level network interfaces deliver high bandwidth, low latency performance to applications, but are typically unable to support diverse styles of communication and are unsuitable for use in multiprogrammed environments. Often this is because the network abstraction is presented at too high a level, and support for synchronisation is inflexible. In this paper we present a new primiti...
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