نتایج جستجو برای: carrying out regular computer educational terms

تعداد نتایج: 1994330  

2015

Background: Stroke mortality estimates in the Global Burden of Disease (GBD) study are based on routine mortality statistics and redistribution of ill-defined codes that cannot be a cause of death, the so-called ‘garbage codes’ (GCs). This study describes the contribution of these codes to stroke mortality estimates. Methods: All available mortality data were compiled and non-specific cause cod...

Journal: :Advances in Social Sciences Research Journal 2018

Journal: :CoRR 2006
Dimitrios Kalles

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing strategies and demonstrate a slow learning speed. Human intervention can significantly enhance learning performance, but carrying it out systematically seems to b...

Journal: :CoRR 2015
Sajid Musa Rushan Ziatdinov Omer Faruk Sozcu Carol Griffiths

Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. By its definition, it refers to simulated motion pictures showing movement of drawn objects, and is often defined as the art in movement. Its educational application known as educational computer animation is considered to be one of the most elegant ways for preparing ...

2007
Dimitrios Kalles

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing strategies and demonstrate a slow learning speed. Human intervention can significantly enhance learning performance, but carrying it out systematically seems to b...

2006
Ramón LOPEZ DE MANTARAS Rob Milne

The field of music raises very interesting challenges to computer science and in particular to Artificial Intelligence. Indeed, as we will see, computational models of music need to take into account important elements of advanced human problem solving capabilities such as knowledge representation, reasoning, and learning. In this paper I describe examples of computer programs capable of carryi...

2001
Yang Ping

The 21 century is described as the Information Age. To meet the increasing demands of social development, a lot of challenges to develop information technology (IT) education have been carried out in China. This study deals with the main efforts such as the construction of wideband education network, modern web-based distance education, teacher IT training, national collegiate IT education cont...

Background: Human judgments are often vague and it is not easy for people to express their perceptions and expectations about quality of services using an exact numerical value. It is more realistic to use linguistic terms to describe the expectation and perception value. In this paper, combined approach of SERVQUAL and fuzzy logic to evaluate the quality of educational services provided at Isl...

2000
A. Ukawa

The CP-PACS Project, which started in April 1992, is a ve-year plan to develop a massively parallel computer for carrying out research in computational physics with primary emphasis on lattice QCD. This article describes the architectural design of the CP-PACS computer, the entire computing system including the front end and mass storage, and results of benchmarks for the expected performance f...

2006
Michael D. Kickmeier-Rust Daniel Schwarz Dietrich Albert Dominique Verpoorten Jean-Loup Castaigne Matthias Bopp

Digital game-based learning is a hot topic of research and development. Since the advent of computer and video games, educators were inherently interested in utilizing the beneficial aspects of computer games for educational purposes. These factors are primarily the intrinsic motivation of games, immersive environments, engaging stories, and an artful balance between challenges and continuously...

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