نتایج جستجو برای: client server assignment
تعداد نتایج: 116929 فیلتر نتایج به سال:
This paper describes a new model for constructing distributed systems called the Remote Memory Model. The remote memory model consists of several client machines, one or more dedicated machines called remote memory servers, and a communication channel interconnecting them. In the remote memory model, client machines share the memory resources located on the remote memory server. Client machines...
The thin client model is based on the classic client-server model with all client activity being processed at the server. Keyboard and mouse activities at the client are sent to the server, which processes the activities and sends the refreshed display back to the client. This model can be exploited for mobile computing by having powerful fixed servers serve mobile thin client devices with poor...
The proliferation of client–server systems in business continues unabated, as applications are split into local tasks run on ‘client’ workstations and resource-intensive computations run on a ‘server’ mainframe. The complexity of such systems requires quantitative modelling for their efficient design and reconfiguration throughout their lifetime. The tools and techniques that are needed for the...
Sun and Whitt (2017) developed a class of server-assignment rules that can help create effective breaks for servers from naturally available idleness. They found that the standard longest-idle-server-first rule and the alternative random routing generate breaks too infrequently. This paper provides theoretical justifications for these empirical findings by establishing the many-server heavy-tra...
Video-on-demand applications must consider the bandwidth limitations at the server, within the network, and at the client. Recent multicast delivery techniques have addressed the server and network bandwidth bottlenecks. These techniques, however, neglect consideration of client network access bandwidth limitations. Client bandwidth is often insufficient to permit streaming video of the quality...
Gennaro et al. (Crypto 2010) introduced the notion of verifiable computation, which allows a computationally weak client to outsource the computation of a function F on dynamically chosen inputs x1, . . . , x` to a more powerful but untrusted server. Following a pre-processing phase (that is only carried out once), the client can send some representation of its input xi to the server; the serve...
In this paper, a program is designed and implemented for exams which are taken in computer laboratories. The aim of the software is to overcome difficulties of such exams. Program mainly solves two important problems, which are preventing file sharing between client computers and collecting answer files from client computers. Program consists of two main parts, server part and client part. The ...
This paper describes design and implementation of client-server architecture for Semantic Binary Database Management System developed at High Performance Database Research Center1, Florida International University2. We present a conceptual view of the system architecture, give a detailed picture of its layers responsible for client-server interaction, describe implementation issues, and, if tim...
Mobile clients have unusual needs for sending and receiving multimedia data. The tTU&tiOnd client/server paTUdip2 does not take into account variable network conditions; thus traditional client/server applications have no capability to respond to intermittent connectivity, changing cost structures, or the kind of jluctuations in available bandwidth which are characteristic of wireless links. Tw...
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