نتایج جستجو برای: computer graphics
تعداد نتایج: 597294 فیلتر نتایج به سال:
CGFv25i4pp844-849:2006 [1] 27th EUROGRAPHICS General Assembly. Computer Graphics Forum 25, 4 (2006), 844–849. CGFv25i1pp143-143:2006 [2] 4th International Workshop on Volume Graphics. Computer Graphics Forum 25, 1 (2006), 143–143. CGFv25i4pp853-857:2006 [3] Author Index Volume 25 (2006). Computer Graphics Forum 25, 4 (2006), 853–857. CGFv25i1pp147-148:2006 [4] CGForum 2006 Cover Image "Charles ...
Computers looking through a camera at people is a potentially powerful technique to facilitate human-computer interaction. The computer can interpret the userś movements, gestures, and glances. Fundamental visual algorithms include tracking, shape recognition, and motion analysis. We describe several vision algorithms for interactive graphics, and present various vision controlled graphics appl...
It is apparent that computer graphics has become a well-known technology that is used in a broad spectra of application areas. For example, in fields like computer aided design, animation, scientific visualization and medical science the importance of computer graphics is evident. But what are the scientific foundations upon which computer graphics relies? Is computer graphics merely a useful t...
Focusing in the advantages and drawbacks on the FPGA implementations vs. ASIC and pure software, this paper surveys the development of computer graphics. We start with the description of the theoretical problems related to computer graphics. Consequently, we present the most relevant industrial and academic solutions categorizing them from the point of view of their contribution in the speed up...
Figure 1.1: What is computer graphics? This course is meant as an introduction to computer graphics, which covers a large body of work. The intention is to give a solid grounding in basic 2D computer graphics and introduce the concepts and some techniques required to implement 3D graphics. In order to achieve as complete an understanding as possible, we investigate the low level methods used in...
Rendering synthetic simulations into real world scenes is an important application of both Computer Graphics (CG) and Computer Vision (CV). CV techniques have been used to reconstruct the 3D models of the real world scenes. As part of my course project, I’ve implemented computer vision modules for calibrating camera, computing stereo, computing depth-maps, computing 3D models and a graphics int...
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