نتایج جستجو برای: craft specialization
تعداد نتایج: 19205 فیلتر نتایج به سال:
The project on which this paper is based concerns combining computer based generative systems with craft knowledge and digital production technologies to create a new way of designing and making works which challenges the boundaries between maker and consumer, craft and industrial production. This ongoing research project involves the development of a digital generative system for the creation ...
Statistical data shows that a large number of maritime accidents are related to recreational craft. For instance, in Spain, more than fifty percent of the emergencies are related to pleasure boats at sea. Recreational craft marketed in the EU must comply with harmonized technical safety and environmental requirements defined by Directive 94/25/EC, as amended in 2003....
Availability of data in a program determines computation stages. Incremental partial evaluation exploit these stages for optimization: it allows further specialization to be performed as data become available at later stages. The fundamental advantage of incremental specialization is to factorize the specialization process. As a result, specializing a program at a given stage costs considerably...
The capabilities of a data model to represent any conceptualization (expressiveness) are very important for faithful modelling. Focusing on the generalization/specialization dimension, unique features of the BLOOM model are presented: specialization criteria, four kinds of specialization, usage of specialization metaclasses, transitive specializations, combinations of specializations that autom...
Surface materials play a central role in the way we experience things. This is also the case with interactive artefacts, since the materials that are used for designing a surface or a casing will affect the ways in which the artefact will be physically interacted with and experienced as an object. In this paper we take a closer look at physical surfaces and study the experiential properties of ...
We discuss the problem of specializing a deenite program with respect to sets of positive and negative examples, following BI94]. This problem is very relevant in the eld of inductive learning. First we show that there exist sets of examples that have no correct program, i.e., no program which implies all positive and no negative examples. Hence it only makes sense to talk about specialization ...
This work involves an examination of the internationalisation process of the smaller firm, focusing on the craft enterprise in the United Kingdom and the Republic of Ireland. Craft sector analysis was carried out in order to determine historical precedents as well as to assist in the identification of industry and firm level factors impinging upon domestic and export market behaviour. A range o...
Although motivation for drug abuse treatment is a substantial problem, unilateral intervention through concerned significant others (CSOs) represents a promising method for engaging unmotivated individuals. The Community Reinforcement and Family Training (CRAFT) program, based on principles of reinforcement was developed for this specific purpose. In Phase I, CSOs received the CRAFT interventio...
The project on which this paper is based concerns combining computer based generative systems with craft knowledge and digital production technologies to create a new way of designing and making works which challenges the boundaries between maker and consumer, craft and industrial production. This ongoing research project involves the development of a digital generative system for the creation ...
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