نتایج جستجو برای: game design
تعداد نتایج: 1050832 فیلتر نتایج به سال:
The present article describes the current status of wireless games and goes on to discuss conceptual aspects of wireless game design, showing design “rules” and real solutions to try to solve the several restrictions that the wireless devices and technology present to the game developer. This work is based on the experience of a Research & Development team of which the authors are part and that...
Affective gaming has received much attention lately, as the gaming community recognizes the importance of emotion in the development of engaging games. Affect plays a key role in the user experience, both in entertainment and in ‘serious’ games. Current focus in affective gaming is primarily on the sensing and recognition of the players’ emotions, and on tailoring the game responses to these em...
In many cases it is expensive or impossible to regulate the network in a systemwide manner in which the whole network is administered by a central authority. In the absence of central regulation, each user tries to rout his traffic so that minimizes his cost function. Such users, acting in a selfish manner, are not concerned about the performance of the network as a whole and hence, in noncoope...
I distinguish between two kinds of nostalgia in retro game design – restorative and reflective. The former manifests itself in ‘total restoration of monuments of the past’, while the latter ‘lingers in the dreams of another place and another time’. Restorative nostalgia is visible in the retrogaming practices, such as creation of emulators, appreciation of classic titles and remaking them for n...
Play and games are among the basic means of expression in intelligent communication, influenced by the relevant cultural environment. Games have found a natural expression in the contemporary computer era in which communications are increasingly mediated by computing technology. The widespread use of e-games results in conceptual and policy vacuums that must be examined and understood. Humans i...
Game creation tools like Game Maker or RPG Maker democratize game making and facilitate the development of amateur game design. The best known among these programs have dynamic web-communities with active members making thousands of games. However, as of now, there is little research on amateur game design except for modding or education fields. In this paper I argue that approaching amateur ga...
In this paper we present a case study of a player of the game FormulaT Racing—a prototype racing video game we created to explore design principles that could transform popular games into powerful learning environments—shifting between and ultimately integrating video game and school-based epistemological framings. We show a player shifting from describing acceleration and velocity in a purely ...
Game-based learning applications have been getting much attention and it has been widely applied on teaching activities of modern teaching. However, Game-based learning is used as well as the common computer games, so in the design of game-based learning it needs to keep users in the flow effect to intrigue learners to continue learning. Many studies have also pointed out the importance of fait...
Research where gamification is used to influence household energy consumption is an emerging field. This paper reviews design features of the prototype Powersaver Game. The aim of this game is to influence household energy consumption in the long-term. The evaluation of the design of the prototype, which is presented in this paper, is part of a larger research project that will give insight int...
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