نتایج جستجو برای: humanoid soccer playing robot

تعداد نتایج: 148384  

2001
Bernhard Hengst Darren Ibbotson Son Bao Pham Claude Sammut

Competing at the RoboCup 2000 Sony legged robot league, the UNSW team won both the challenge competition and all their soccer matches, emerging the outright winners for this league against eleven other international teams. The main advantage that the UNSW team had was speed. A major contributor to the speed was a novel omnidirectional locomotion method developed for the quadruped Sony ERS-110 r...

Background. Soccer is a popular sport with a large number of players all over the world. Besides, it has considerable economic and social effects. Thus, it is necessary to find out the factors which influence soccer players’ performance. Objectives. The purpose of this investigation was to determine whether there is a significant correlation between intellectual intelligence (I.Q) (Raven’s pro...

2009
Dorian Scholz Martin Friedmann Oskar von Stryk

The generation of fast and robust locomotion is one of the crucial problems to be solved for a competitive autonomous humanoid soccer robot. During the last decades many different approaches to solve this problem have been investigated. In this paper a simplified yet powerful approach for generation of locomotion for an autonomous humanoid robot is described. It is based on an open loop traject...

Journal: :Lecture Notes in Computer Science 2021

There are considerable advancements in medical health care recent years, resulting a rising older population. As the workforce for such population is not keeping pace, there an urgent need to address this problem. Having robots stimulating recreational activities adults can reduce workload caretakers and give them time emotional needs of elderly. In paper, we investigate effects humanoid social...

1999
Takayuki Nakamura Kazunori Terada Hideaki Takeda Akihiro Ebina Hiromitsu Fujiwara

Through robotic soccer issue, we focus on “perception” and “situation and behavior” problem among RoboCup physical agent challenges [1]. So far, we have implemented some behaviors for playing soccer by combining four primitve processes (motor control, camera control, vision, and behavior generation processes)[2]. Such behaviors were not sophisticated very much because they were fully implemente...

2013
Alyssa M. Batula Manu Colacot David Grunberg Youngmoo E. Kim

We present a system that determines whether an adult-sized humanoid has correctly played a pitched percussive instrument in real time. Human musicians utilize sensory feedback to determine if they are playing their instruments correctly and robot performers should be capable of the same feat. We present a classification algorithm that uses auditory and haptic feedback to decide if a note was we...

Journal: :Robotics 2021

Typically, humans interact with a humanoid robot apprehension. This lack of trust can seriously affect the effectiveness team robots and humans. We create effective interactions that generate by augmenting an explanation capability. The explanations provide justification transparency to robot’s decisions. To demonstrate such interaction, we tested this interactive, game-playing environment part...

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