نتایج جستجو برای: interactive computer graphics
تعداد نتایج: 668152 فیلتر نتایج به سال:
The purpose of this document is to add SDC’s comments to the discussion of a protocol for network graphics within the ARPA Network community. In general, we are concerned with the development of the graphics protocol in two areas: non-interactive graphics and datatablet graphics, as opposed to fully interactive graphics. By noninteractive graphics we mean situations in which there is little or ...
We define a Graphics Turing Test to measure graphics performance in a similar manner to the definition of the traditional Turing Test. To pass the test one needs to reach a computational scale, the Graphics Turing Scale, for which Computer Generated Imagery becomes comparatively indistinguishable from real images while also being interactive. We derive an estimate for this computational scale w...
This paper is about systems support for interactive computer graphics. The aim is to integrate the two major approaches to dealing with complexity in the design and implementation of such systems, namely, constraints and object-oriented programming. The use of constraints in managing the complexity of designing interactive graphics systems and the use of object-oriented methods for describing s...
Longmuir KJ. Interactive computer-assisted instruction in acidbase physiology for mobile computer platforms. Adv Physiol Educ 38: 34–41, 2014; doi:10.1152/advan.00083.2013.—In this project, the traditional lecture hall presentation of acid-base physiology in the first-year medical school curriculum was replaced by interactive, computer-assisted instruction designed primarily for the iPad and ot...
This paper presents a novel educational software package which develops an Interactive Didactic Application (IDA) generated in the Polytechnic University of Catalonia (UPC), and which contains the essentials of Engineering Graphics according to ISO norms. It is an interactive multimedia application which adapts easily to all engineering studies, according to the needs of each course, and which ...
Surface models containing billions of polygons are becoming more frequent in computer graphics. Mesh simplification is necessary for displaying such surfaces at interactive rates. We describe a novel method for simplifying polyhedral meshes while producing multiple levels of detail for progressive transmission and interactive exploration. Unlike previous work on mesh simplification, our method ...
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