نتایج جستجو برای: non linear characters
تعداد نتایج: 1739674 فیلتر نتایج به سال:
This study examines the concept of coming out as part queer narrative within Shimanami Tasogare (2015), a manga by Kamatani Yūki. Although has become an important LGBTQ, previous related research tends to see one-time achievement. analyses significance in using approach. applies Klein et al.’s theory (2015) which argues that is dynamic and non-linear social process. uses text analysis compositi...
The event-related brain potentials elicited by rapid visual presentation of Chinese characters and non-characters were studied for two groups of adult native Chinese speakers: one group of Putonghua speakers, who could read Simplified Chinese characters, and one group of Hong Kong Cantonese speakers, who could read Traditional Chinese characters. For Putonghua participants, but not Hong Kong Ca...
Loneliness and lack of communication are common themes in absurd drama. This paper explores the portrayal loneliness drama through an analysis selected works Samuel Beckett, Harold Pinter, Eugène Ionesco. The method employed this research is a qualitative texts, examining characters, settings, language used to convey communication. findings reach that these central drama, reflecting existential...
Abstract The literature has mixed reports on whether the N170, an early visual ERP response to words, signifies orthographic and/or phonological processing, and these effects are moderated by script language expertise. In this study, native Chinese readers, Japanese–Chinese, Korean–Chinese bilingual readers performed a one-back repetition detection task with single characters that differed in r...
In an experimental setting, we investigated whether body shape similarity between user and interface character affected involvement with, distance towards, as well as intentions to use the character in an e-health context. Users interacted with an interface character with the same (similar) or with a different (dissimilar) body shape as their own. Furthermore, the character’s body shape was neg...
Characters, like other articulated objects and structures, are typically simulated using articulated dynamics algorithms. There are efficient linear-time algorithms for the simulation of open-chain articulated bodies, but complexity grows notably under additional constraints such as joint limits, loops or contact, or if the bodies undergo stiff joint forces. This paper presents a linear-time al...
Several signed excedance-type statistics have nice formulae when summed over the symmetric group and over the hyperoctahedral group. Motivated by these, we consider sums of the form fχ,n(q) = ∑ w∈W χ(w)q exc(w) where W is a classical Weyl group of rank n, χ is a non-trivial one-dimensional character of W , and exc(w) is the excedance statistic of w. We give formulae for these sums in a more gen...
Believability is a basic requirement for non-player characters of videogames. Players enjoy characters with personalities that reflect human behavior, specially if those personalities combine well with players’ temperaments. This paper explains a model for customizing automatically non-player characters (NPC) according to the players temperament, which is obtained before the game session. The m...
Given a word W in the free group on 2 letters F2, Horowitz showed that the special linear character of W is an integer polynomial in the 3 characters of the basic words of F2. Special linear characters are defined via the trace of their representations, and the polynomial character of an arbitrary W can be found by application of certain “trace relations”, which allow one to write the character...
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