نتایج جستجو برای: sound propagation
تعداد نتایج: 208063 فیلتر نتایج به سال:
The finite-difference time-domain (FDTD) method, solving the inhomogeneous, moving medium sound propagation equations, also referred to as the Linearized Euler(ian) Equations (LEE), has become a mature reference outdoor sound propagation model during the last two decades. It combines the ability to account for complex wave effects like reflection, scattering and diffraction near arbitrary objec...
We evaluate the transition from zero-sound to first-sound behaviour with increasing collisionality in the propagation of density waves through an ultracold gaseous mixture of fermionic atoms confined in the normal state inside a cigar-shaped harmonic trap. We study for this purpose the evolution of the one-body distribution functions associated with a density perturbation generated in the centr...
The theory of sound propagation in macroscopically isotropic and homogeneous porous media saturated with superfluid 4 He(so-called HeII) has been developed neglecting all damping processes. The case when the normal fluid component is locked inside a porous medium by viscous forces is investigated in detail. It is shown that in this case one shear wave and two longitudinal, fast and slow wave pr...
This paper describes and analyzes a beam tracing method for computing sound propagation paths from sound sources to receivers in architectural environments. The algorithm traces polyhedral beams from the location of each sound source through a precomputed data structure encoding spatial adjacencies. The main features of the method are: 1) it enumerates all potential sequences of specular reflec...
SPreAD-GIS is a tool for modeling spatial patterns of anthropogenic noise propagation in natural ecosystems. SPreAD-GIS incorporates commonly available datasets on land cover, topography, and weather conditions to calculate noise propagation patterns and excess noise above ambient conditions for one-third octave frequency bands around one or multiple sound sources. User-specified noise source c...
Sound propagation encompasses various acoustic phenomena including reverberation. Current virtual acoustic methods ranging from parametric filters to physically accurate solvers can simulate reverberation with varying degrees of fidelity. The effects of reverberant sounds generated using different propagation algorithms on acoustic distance perception are investigated. In particular, two classe...
This paper surveys concepts, algorithms, and systems for modeling sound propagation in interactive virtual environment applications. First, we review physically-based geometric algorithms for modeling the propagation of early arriving sound waves. Second, we describe perceptually-based statistical techniques that provide late reverberation effects. Finally, we compare auditory display systems t...
Development of a new, 3D, modal theory of low-frequency, long-range sound propagation through a fluctuating ocean, including both CW and transient acoustic signals. Comparison of theoretical predictions with NPAL experimental data. OBJECTIVES To develop a 3D modal theory of broadband sound propagation though a fluctuating ocean, including analysis of the coherence function for transient acousti...
Most audio rendering systems include a geometry-based simulation engine which computes and updates sound propagation paths and an auralization engine which renders audible the resulting sound field. In the case of dynamic environments the attributes of the sound paths vary over time, which can cause severe artifacts in the auralized sound signal. To avoid this problem, geometrical calculations ...
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