نتایج جستجو برای: blender
تعداد نتایج: 852 فیلتر نتایج به سال:
Muller-Lyer figure was well known as the illusionary figure and it has frequently used with various variations on the studies investigating human visual perception process and mechanisms (e.g., Franz et al., 2001). But few studies attempt to estimate quantitatively how much the difference in size between real and perceptual objects and/or how much the properties of the figure, such as the angle...
While both volunteer computing and social networks have proved successful, the merging of these two models is a new field: Social Volunteer Computing. A Social Volunteer Computing system utilizes the relationships within a social network to determine how computational resources flow towards tasks that need to be completed, and the results of these computations are added back into the social net...
We present a decision tree-based viseme clustering technique that allows visual speech synthesis after training on a small dataset of phonetically-annotated audiovisual speech. The decision trees allow improved viseme grouping by incorporating k-means clustering into the training algorithm. The use of overlapping dynamic visemes, defined by tri-phone time-varying oral pose boundaries, allows im...
Copyright is held by the author. Golan Levin’s Interactive Art and Computational Design class. Spring 2012, Carnegie Mellon University. Abstract We present “Gesture of In-Kindness,” an interactive art project comprising four household devices that respond in-kind to observers’ gestures. These devices include a fan that blows air at the observer only when the observer is actively blowing his or ...
For a holistic assessment of the interaction between human body and tight fitted clothing, it is necessary to consider mechanical properties body. Default avatars in CAD software are usually solid do not take this into account. purpose, avatar converted deformable one by using soft physics implementation simulation program Blender. The fit 3D garment on both compared, which allows first evaluat...
Object-based representation and analysis of light and electron microscopic volume data using Blender
<p>In this study, we extensively analyze and evaluate the performance of recent deep neural networks (DNNs) for hand gesture recognition static gestures in particular. To end, captured an unconstrained dataset with complex appearances, shapes, scales, backgrounds, viewpoints. We then deployed some new trending convolution neuron (CNNs) classification. arrived at three major conclusions: i...
Soil reflectance signatures were modeled using the digital imaging and remote sensing image generation model and Blender three-dimensional (3-D) graphic design software. Using these tools, the geometry, radiometry, and chemistry of quartz and magnetite were exploited to model the presence of particle size and porosity effects in the visible and the shortwave infrared spectrum. Using the physics...
Throughout the course of the 20th century, increased attention was directed toward the importance of applying a multiple levels of analysis approach to the investigation of normal and atypical developmental processes (Cicchetti & Valentino, 2007). The movement toward a multiple levels of analysis perspective is exemplified by research conducted in the fields of contemporary neuroscience and dev...
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