نتایج جستجو برای: e learning schemes
تعداد نتایج: 1674037 فیلتر نتایج به سال:
aging has negative effects on motor and cognitive functions, so it is essential to identify appropriate strategies to prevent the decrease of motor and cognitive functions. the aim of this research was to investigate the effect of vitamin e supplement on motor activity and spatial learning in aged rats. 36 male albino – wistar aged rats were assigned to three groups of control, vitamin e and sh...
Aims: E-learning, is a phenomenon of the modern world That in the information era and the knowledgebased society has come into existence and in its short history has been expanded with considerable speed. The impact and application of the principle of personalization in the design and production of multimedia products in its electronic. Methods: This article is a review of the literature ...
این پایان نامه به بررسی بهره گیری از آموزش مجازی دروب سایتهای دانشگاهی می باشد. راهکاری آموزش مجازی تحت وب 2.0در این تحقیق ارائه شده است که مورد نیاز دانشگاهها می باشد خدمات وب 2.0بسیارکاربردی از نظر کاربران قرار گرفته است. دیدگاه آموزش الکترونیک 2.0 میزان مشارکت کاربران در امریادگیری می باشد. دیدگاه آموزش الکترونیک 2.0 میزان مشارکت کاربران در امریادگیری می باشد. روش ذکر شده با استفاده از نرم ا...
Electronic voting is an important cryptographic application. Groth presented some efficient non-interactive zero-knowledge (NIZK) arguments based on homomorphic integer commitments for voting. He investigated four types of e-voting schemes: limited vote, approval vote, divisible vote and Borda vote. Receipt-freeness means that a voter is unable to construct a receipt to convince others she has ...
Introduction: In e-learning, people get involved in a processand create the content (product) and make it available for virtuallearners. The present study was carried out in order to evaluatethe first virtual master program in medical education at ShirazUniversity of Medical Sciences according to P3 Model.Methods: This is an evaluation research study with post singlegroup design used to determi...
Background and Objective: E-learning has become an increasingly popular learning approach in higher educational institutions due to the rapid growth of technologies. We need valid and reliable tools to assess the acceptance of this type of training. This study aimed to validate the e-learning acceptance scale. Materials and Methods: This psychometric study was conducted on 223 samples of virtu...
Introduction: One of the effective ways to help learners improve their learning in learning environments is scaffolding. Scaffolding can be defined as teachers, other learners and resources support of learner on tasks that can’t be done alone. Experts strongly demand scaffolding to be used to help learners on abstractive and complex issues. The aim of this study is to examine the scaffoldi...
We systematically test and compare different reinforcement learning schemes in a complementarity game [J. Jost and W. Li, Physica A 345, 245 (2005)] played between members of two populations. More precisely, we study the Roth-Erev, Bush-Mosteller, and SoftMax reinforcement learning schemes. A modified version of Roth-Erev with a power exponent of 1.5, as opposed to 1 in the standard version, pe...
Automatic identification of learners groups based on similarity of learning style improves e-learning systems from the viewpoint of learning adaptation and collaboration among learners. In this paper, a new system is proposed for identifying groups of learners, who have similar learning style, by using learners’ behavior information in an e-learning environment. Proposed clustering method for s...
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