نتایج جستجو برای: experiences and general interests
تعداد نتایج: 16906615 فیلتر نتایج به سال:
As science educators, we want all learners to see the relevance of science to their lives and the world in which they live. Achieving this goal, however, has proven to be a difficult endeavor. Many learners see science as useful only in school, and they face difficulties connecting science to the real world and to their own interests and goals. In our research project, Kitchen Science Investiga...
BACKGROUND Magnetic resonance imaging (MRI) is a key diagnostic and monitoring tool in multiple sclerosis (MS) management. However, many scientific uncertainties, especially concerning correlates to impairment and prognosis remain. Little is known about MS patients' experiences, knowledge, attitudes, and unmet information needs concerning MRI. METHODS We performed qualitative interviews (n = ...
The role of soundscape design to enhance the sense of presence in virtual reality is discussed and tested. Preliminary results which compare real versus virtual soundscapes are reported.
This minitrack addresses Computer Supported Collaborative Learning Requiring Immersive Presence (CSCLIP). Immersive Presence (IP) may be characterized in at least two ways. First, it allows same-time different-place (STDP) interaction among students, instructors, equipment and Information Technology (IT). Second, it implies a “sense of presence” that is typical in lab or training environments. ...
چکیده تمام نما مقدمه: این تحقیق برای بررسی میزان خلاقیت و عناصر آن (انعطاف- سیالی- ابتکار و بسط) در کارشناسان فوق برنامه های تربیت بدنی دانشگاههای تهران صورت گرفته است. بطور کلی خلاقیت به معنای توانایی تولید اندیشه ها و ایده های جدید و ترکیب آنها با یکدیگر و بیشتر در جنبه های فکری نظری و به اصطلاح فعالیتهای ذهنی و طراحی قبل از عمل به کار می رود و دارای چهار عنصر به شرح زیر می باشد. 1- سیالی...
Storytelling capabilities are vital aspect of a tour guide. In this paper, we present a mobile tour guide that emulates a real guide’s behaviour by presenting stories based on the user’s interests, its own interests, its belief and its current memory activation. This research moves away from the concept of a guide that recites facts about places or events towards a guide that utilises improvisa...
The goal of the proposed research is to enhance group experiences in a museum by: (1) intelligent distribution of information across several devices, allowing members of a group to follow a public presentation while their personal interests are addressed through individual annotations on a private device, and (2) navigation support of the whole group, by finding a route through the museum that ...
conclusions family members are valuable components in the therapeutic process of delirium. effective use of family members in the delirium caring process can be considered to be one of the key non-medical nursing components in the therapeutic process. results two main themes from two different perspectives emerged, 'patients' perspectives' (experiences during icu hospitalization) and 'family me...
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