نتایج جستجو برای: work enjoyment
تعداد نتایج: 950936 فیلتر نتایج به سال:
Background and Purpose: The quality of academic performance of students is influenced by various factors. Students in school not only acquire knowledge and cognitive skills, but also experience the pleasant and unpleasant excitements associated with learning and progress. The purpose of the present study was to investigate the relationships between emotions of students, teachers and parents wit...
the aim of this study was to examine sport commitment model in women participating in sport activities. the population of this study consisted of all women (n=6000) who participated in sport activities in mashhad municipality. 526 subjects were studied as the sample. the demographic and sport commitment model (scanlan, 1993) questionnaires were used to collect the data. findings indicated that ...
BACKGROUND Physical activity (PA) can support cancer patients during medical treatment by reducing side-effects and increasing quality of life. However, PA levels mostly decline after diagnosis. Which factors can explain if patients are able to remain or even increase their PA level? Self-efficacy is an important cognitive factor that has been linked to cancer patients' PA across many studies. ...
As social networking websites become more and more widespread there is an increasing interest to analyze and explain their usage. Facebook is a web-based service that is very popular among university students. In this paper a motivational model is presented that explains Facebook acceptance by university students with two key factors: perceived usefulness and perceived enjoyment. The results sh...
Pair programming and secondary school girls’ enjoyment of programming and the subject Information Technology (IT) Janet Liebenberg , Elsa Mentz & Betty Breed To cite this article: Janet Liebenberg , Elsa Mentz & Betty Breed (2012) Pair programming and secondary school girls’ enjoyment of programming and the subject Information Technology (IT), Computer Science Education, 22:3, 219-236, DOI: 10....
In this paper, the use of narrative agency, the control a user has over the story, within narrative games is explored. User response to two version of the same game was tested and compared; one game containing narrative agency and the other game containing a linear story. Through this experiment, it is shown that the addition of narrative agency, while it does increase the player's enjoyment of...
This paper presents an experiment that evaluates and compares the user enjoyment when playing a game of chess in two situations: against a physically embodied robotic agent and against a virtually embodied agent, displayed on screen. The results of the study suggest that embodiment has implications on user enjoyment, as the experience against a robotic agent was classified as more enjoyable tha...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید