نتایج جستجو برای: ancients reputation 1 instructor at hozeh
تعداد نتایج: 5448477 فیلتر نتایج به سال:
It is commonly recognized that online transactions are “one-shot” transactions. However, a contemporary dataset from a dominant online marketplace in China reveals that averagely 24.3% transactions are repurchase transactions. Given that consumers already have purchase experience with a specific seller, their repurchase behavior may be influenced by both the seller’s reputation and their percei...
In order for the Bureau of Land Management (BLM) to comply with the Government Performance and Results Act (GPRA), and better meet the needs of the public; a visitor satisfaction survey was conducted at 24 BLM recreation sites in 13 states during fiscal year 2011 (FY11). The survey was developed to measure each site's performance related to BLM GPRA Goal 3.1 Provide for a quality recreation exp...
We study repeated bargaining between a privately informed long-run player and a sequence of short-run players. Should the players fail to reach an agreement, an unbiased yet imperfect third party is called upon to make a decision. In contrast to standard reputation models, the benefit from reputation is low. We construct a Markov perfect equilibrium and characterize its reputation building dyna...
In this paper, we propose new schemes for the reputation management in P2P applications which discourage whitewash while encouraging good behaviors. The basic idea of the schemes is to design update rules for the reputation scores to satisfy the following requirements: 1) the score of a peer is strictly greater than the initial score at any point in time if it conducted at least one good behavi...
In collaborative learning scenarios, the role of the instructor is vital. This aspect directly carries over to the concept of collaborative multiplayer Serious Games, where a group of players is learning together using a Serious Game. In this paper, the authors propose a novel approach for integration and support of instructors in collaborative multiplayer Serious Game scenarios. Their approach...
The present research examined the consequences of telling young children they have a reputation for being smart. Of interest was how this would affect their willingness to resist the temptation to cheat for personal gain as assessed by a temptation resistance task, in which children promised not to cheat in the game. Two studies with 3- and 5-year-old children (total N = 323) assessed this poss...
P2P systems, which are composed of unknown agents, have many problems in data sharing and creating. The main problem is concerned with the absence of the proper incentive mechanism for cooperating and feeding the systems. If the participants of P2P systems are not supported by proper incentives for data sharing and creating, the systems will starve from resources through extinction of sharers a...
This paper addresses the communication barrier exists among courses linked with prerequisite by proposing an active feedback system so that the instructor teaching the prerequisite can proactively report the student performance at each detail subject level and make it available to instructors requiring the course as prerequisite. It serves three purposes: (1) the instructors receiving such info...
The most widely used reputation models assume uniform users’ preference structure. In this paper a new reputation management model is presented. It is focused on aggregation of community wide reputation in situation when agents do not share the same preference structure. The reputation is interpreted as vectors of attributes that represent several reputation evaluation criteria. Outcomes of the...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید