نتایج جستجو برای: bustan museum however

تعداد نتایج: 1650235  

2001
Eric Paquet Sabry El-Hakim Angelo Beraldin

An intuitive technique for managing three-dimensional objects by shape is presented. This technique is applied to the Virtual Museum in the framework of heritage applications. The Virtual Museum is a virtual reality-based museum that allows the public to visualise, compare, manipulate and search the collection with an intuitive query by shape paradigm. The artefacts and the museum are virtualis...

2010
Yvonne Hellin-Hobbs

As long as there have been museum collections they have been interpreted and displayed according to the prevailing philosophy of their time. In the post-modern period many schools of thought have influenced museum interpretation, amongst them Constructivism. The model of the Constructivist Museum is one where visitors are involved in the process of interpretation and the construction of knowled...

Journal: :Educational Technology & Society 2014
Huei-Tse Hou Sheng-Yi Wu Peng-Chun Lin Yao-Ting Sung Jhe-Wei Lin Kuo-En Chang

The use of mobile devices for informal learning has gained attention over recent years. Museum learning is also regarded as an important research topic in the field of informal learning. This study explored a blended mobile museum learning environment (BMMLE). Moreover, this study applied three blended museum learning modes: (a) the traditional museum visit accompanied by a learning website, (b...

2002
Flavia Sparacino

This paper describes the museum wearable: a wearable computer which orchestrates an audiovisual narration as a function of the visitor’s interests gathered from his/her physical path in the museum and length of stops. The wearable is made by a lightweight and small computer that people carry inside a shoulder pack. It offers an audiovisual augmentation of the surrounding environment using a sma...

2009
Eyal Dim Tsvi Kuflik

In many cases, museum visitors come to the museum in small groups of friends or families. Their level of ‘togetherness’ may be implied by their proximity and interaction. Position proximity is a basic requirement to enable quiet face to face conversation in a museum, while voice communication is an example of interaction. Group ‘togetherness’ may be measured to serve two purposes: (1) on the mi...

2005
M. White F. Liarokapis J. Darcy N. Mourkoussis P. Petridis P. F. Lister

This paper describes an experimental augmented reality based system for overlaying computer generated information on the real world. Museum artefacts are digitised; 3D models are then created and rendered in an augmented reality environment providing the opportunity for museum visitors to visualise virtual artefacts in the context of real artefacts and other contextual information. Viewing 3D m...

Journal: :Collegium antropologicum 2010
Niksa Svilicić

Through advancing new technology, perspective of museum institution and museum profession is changed. The content analysis and analyze of used terminology by online users will show us which term is the most used between frequently used terms such are: online, electronic, Web, Internet, digital, virtual and cyber museums. This scientific paper suggests that online users don't differ mentioned te...

Journal: :Zootaxa 2013
Yusuke Ando Hiroaki Ugai Shigenori Kawano Daisuke Nakatani Hiromi Kurosu Hiroaki Karasawa

YUSUKE ANDO, HIROAKI UGAI, SHIGENORI KAWANO, KOJI HIROSE, DAISUKE NAKATANI, HIROMI KUROSU 5 & HIROAKI KARASAWA Mizunami Fossil Museum, 1-47, Yamanouchi, Akeyo-cho, Mizunami, Gifu, 509-6132, Japan. E-mail: [email protected] Goshoura Cretaceous Museum, 4310-5, Goshoura, Goshoura-machi, Amakusa, Kumamoto, 866-0313, Japan The Shimane Nature Museum of Mt. Sanbe, 1121-8, Tane, Sanbe-cho, O...

2005
Areti Galani

This thesis investigates how museum companions organise their conduct regarding their engagement with the exhibition and their social interaction with each other in the course of a visit. The main objectives of the thesis are the empirical investigation of social conduct in casual group museum visits and the exploration and understanding of social conduct in real-time distributed museum visits ...

1995
Angeles Expinosa Yglesias Lucina Moreno Valle

The applied CDi technology has attracted many visitors since the very day the Museum was inaugurated in 1991. It was discovered that a very large segment of the public that initially visited the Museum during the first stage, came specifically for the application, and not its content. They were engineers who wanted to see, firsthand, in their own country, the actual application of a technology ...

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