نتایج جستجو برای: face activities

تعداد نتایج: 531946  

2001
Brian R. Johnson

Face-to-face human interaction is divided into "focused" and "unfocused" types. Unfocused interaction often conveys important content and context information and contributes to group cohesiveness and effectiveness. Research in Computer Mediated Communication (CMC) and Computer Supported Collaborative Work (CSCW) is also concerned with human interaction. CMC tools, such as electronic mail, and C...

2001
A. Berger

We describe a CSCL scenario through which socio-economic and cultural differences between countries can be exploited for teaching community health to medical students in Switzerland, Tunisia, Cameroon and Lebanon. This scenario is structured around phases and roles. In order to stimulate social interaction, the activities rely on the confrontation of different national health contexts and diffe...

2012
Siva Dorairaj James Noble Petra Malik

Software development teams need highly valuable knowledge to carry out knowledge-intensive development activities. Agile teams are cross-functional teams that promote sharing of projectspecific knowledge through frequent face-to-face interaction, effective communication and customer collaboration. Knowledge sharing is difficult for distributed Agile teams due to spatial, temporal, and cultural ...

2012
L Millen S V G Cobb H Patel T Glover

Young students with autism spectrum conditions (ASC) often find it difficult to communicate with others face-to-face. Virtual reality offers a platform in which students can communicate in a safe and predictable environment where face-to-face communication is not necessary. Participatory design with end-users is an important part of developing successful, usable and enjoyable technology. As des...

Journal: :J. Comp. Assisted Learning 2003
Stacey D. Scott Regan L. Mandryk Kori Inkpen Quinn

Traditional computer technology offers limited support for face-to-face, synchronous collaboration. Consequently, children who wish to collaborate while using computers must adapt their interactions to the single-user paradigm of most personal computers. Recent technological advances have enabled the development of co-located groupware systems offering support for concurrent, multi–user interac...

2002
Carlos Enrique Gonzalez Paul Resta

This presentation describes an innovative and strategic cross-institutional collaborative project to support systemic change in the teaching-learning process at a leading institution of higher education: Monterrey Institute of Technology and Higher Education System). The main purpose of the document is to share the scope, framework, content, and strategies for preparing faculty to serve as ment...

Journal: :The International journal of neuroscience 2002
Stéphanie Caharel Stéphane Poiroux Christian Bernard Florence Thibaut Robert Lalonde Mohamed Rebai

Event-related potentials (ERPs) triggered by three different faces (unfamiliar, famous, and the subject's own) were analyzed during passive viewing. A familiarity effect was defined as a significant difference between the two familiar faces as opposed to the unfamiliar face. A degree of familiarity effect was defined as a significant difference between all three conditions. The results show a f...

2008
Piia Näykki Sanna Järvelä

This study investigates the process of collaborative knowledge construction when technology and pictorial knowledge representations are used for visualizing individual and groups’ shared ideas. The focus of the study is on how teacher-students contribute to the group’s collaborative knowledge construction and use each other’s ideas and tools as an affordance for their jointly evolving cognitive...

2006
Valérie Bénard Myriam Lewkowicz Manuel Zacklad

Healthcare networks have been created to meet new health requirements. This new mode of organization gives healthcare professionals with different competences overall patient coverage. The aim of this study was to define tools supporting cooperation between these professionals. An ethnographic study on a healthcare network carried out during a period of one year has helped to understand how the...

2016
Eric Mayor Adrian Bangerter

Gaze is instrumental in coordinating face-to-face social interactions. But little is known about gaze use when social interactions co-occur with other joint activities. We investigated the case of walking while talking. We assessed how gaze gets allocated among various targets in mobile conversations, whether allocation of gaze to other targets affects conversational coordination, and whether r...

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