نتایج جستجو برای: gaming remains

تعداد نتایج: 277662  

Journal: :The Canadian Journal of Psychiatry 2004

Journal: :Journal of autoethnography 2023

In this autoethnographic text I unveil new possibilities to better understand learning in video gaming. many ways, the use of gaming schooling has merely moved bubble sheet screen, continuing problematic idea that learn is repeat pre-established answers. sharp contrast with model, rely on Diller’s concept torpification, capacity be or awed morally, ethically, aesthetically, epistemologically, a...

2003
Matthew Burtner

This paper explores compositional and notational approaches for working with controllers. The notational systems devised for the composition (dis)Appearances are discussed in depth in an attempt to formulate a new approach to composition using ensembles that navigates a performative space between reality and virtuality.

Journal: :IJGBL 2014
Rosa Maria Bottino Michela Ott Mauro Tavella

The concept of Serious Gaming refers to the adoption of classical entertainment games for purposes other than entertainment, including learning and instruction. In this paper we report on a Serious Gaming field experiment where typical board games (such as battleship, master mind and domino) were employed with the shifted purpose of triggering and sustaining primary school students’ reasoning a...

1998
Thomas Arts Jürgen Giesl

The framework of dependency pairs allows automated termination and innermost termination proofs for many TRSs where such proofs were not possible before. In this paper we present a reenement of this framework in order to prove termination in a modular way. Our mod-ularity results signiicantly increase the class of term rewriting systems where termination resp. innermost termination can be prove...

2009
Pritheega Magalingam Azizah Bt Abdul Manaf Rabiah Ahmad Zuraimi Yahya

Hardware forensic analysis involves the process of analyzing digital evidence derived from digital sources. The analysis is done to facilitate and prove either the device is used to commit crime, whether it contains evidence of a crime or is the target of a crime. Gambling machines serve as the main source by which illegal games are conducted. This paper presents a method for retrieving informa...

2013
Barbara Garneli Michail N. Giannakos Konstantinos Chorianopoulos Maria Letizia Jaccheri

Serious video games have been proposed as a means to engage students with the Science, Technology, Engineering, Mathematics (STEM) curriculum, but there is limited research on the required game elements and teaching practices. In particular, there is limited evidence on the effects of the storytelling element and of student involvement in making games on the learning performance and on the atti...

2001
V. Shevchenko Yu. Simonov

Operator product expansion technique is analyzed in abelian and nonabelian field theoretical models with confinement. Special attention is paid to the regimes where nonzero virtuality of vacuum fields is felt by external currents. It is stressed that despite the physics of confinement is sometimes considered as being caused by " soft " fields, it can exhibit the pronounced " hard " effects in OPE.

2010
Nik Lygeros Olivier Rozier Jean-Pierre Serre

The known solutions to the equation τ(p) ≡ 0 (mod p) were p = 2, 3, 5, 7, and 2411. Here we present our method to compute the next solution, which is p = 7758337633. There are no other solutions up to 10.

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