نتایج جستجو برای: handheld computers

تعداد نتایج: 46502  

2005
Jari Laarni Niklas Ravaja Timo Saari

As a growing number of people play computer games with small-screen mobile devices such as handheld computers, mobile phones and handheld game consoles, it is important to know whether the gaming experience is comparable to that for playing with a PC on a large screen. One important aspect of gaming experience is whether people feel themselves engaged in the game activity and whether they feel ...

Journal: :IEEE Computer 2003
Mandayam T. Raghunath Chandrasekhar Narayanaswami Claudio S. Pinhanez

A short walk through the Akihabara Electrical Town in Tokyo (www.akiba.or.jp) reveals the latest trends in handheld devices, including their tremendous variety. Such devices range from high-end PDAs to miniature cell phones, MP3 players, digital cameras, GPS navigators, and devices that integrate all these capabilities into a single portable unit. Handheld devices, especially when endowed with ...

2005
Martin Hachet Joachim Pouderoux Pascal Guitton Jean-Christophe Gonzato

The applications for handheld computers have evolved from very simple schedulers or note editors to more complex applications where high-level interaction tasks are required. Despite this evolution, the input devices for interaction with handhelds are still limited to a few buttons and styluses associated with sensitive screens. In this paper we focus on the visualization of large documents (e....

Journal: :Journal of the American Medical Informatics Association : JAMIA 2006
Jeffrey M. Rothschild Edward Fang Vincent Liu Irina Litvak Cathy Yoon David W. Bates

OBJECTIVE Clinicians are increasingly using handheld computers (HC) during patient care. We sought to assess the role of HC-based clinical reference software in medical practice by conducting a survey and assessing actual usage behavior. DESIGN During a 2-week period in February 2005, 3600 users of a HC-based clinical reference application were asked by e-mail to complete a survey and permit ...

2006
Ioanna Papadimitriou Vassilis Komis Nikolaos Tselios Nikolaos Avouris

The aim of the research presented in this paper is to design a class of exploratory, constructivist and collaborative educational activities, mediated by handheld computers for a museum. Design decisions are influenced by pedagogical, technological and contextual issues which shape the design space. Our goal is to create a class of activities that give the students the opportunity to harvest in...

2007
SUSAN E. HAUSER JOSHUA L. JACOBS

Design: A prospective single-cohort study: accompanying medical teams on teaching rounds, five internal medicine residents used and evaluated MD on Tap, an application for handheld computers, to seek answers in real time to clinical questions arising at the point of care. Measurements: All transactions were stored by an intermediate server. Evaluators recorded clinical scenarios and questions, ...

Journal: :IEEE Trans. Systems, Man, and Cybernetics, Part A 2003
Dickson K. W. Chiu Shing-Chi Cheung Eleanna Kafeza Ho-fung Leung

With recent advances in mobile technologies and infrastructures, there are increasing demands for ubiquitous access to networked services. These services, generally known as m-services, extend supports from Web browsers on personal computers to handheld devices, such as mobile phones and PDAs. However, in general, the capabilities and bandwidth of these devices are significantly inferior to des...

2002
Marcel Götze Stefan Schlechtweg-Dorendorf Thomas Strothotte

Today we are far away from a paperless office. Many readers still prefer paper instead of electronic documents and thus they print out their documents for reading. Moreover, solutions for reading, annotating and editing a document away from a desktop computer are still rare to find. A reading processes that requires taking notes or annotating a document is only possible using paper. In this pap...

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