نتایج جستجو برای: haptic interface
تعداد نتایج: 212293 فیلتر نتایج به سال:
This paper analyzes the effect of velocity filtering cut-off frequency on the Z-width performance in haptic interfaces. Finite Difference Method (FDM) cascaded with a lowpass filter is the most commonly used technique for estimating velocity from position data in haptic interfaces. So far, there is no prescribed method for obtaining the FDM+filter cut-off frequency that will maximize the Z-widt...
The Food Simulator is a haptic interface that presents biting force. A taste of food arises from mixture of chemical, auditory, olfactory and haptic sensation. Haptic sensation while eating is a remained problem in taste display. The Food Simulator generates force to the user’s teeth to display food texture. The device is composed of four linkages. The mechanical configuration of the device is ...
In this paper, a visual and haptic human-machine interface is proposed for teleoperated nano scale object interaction and manipulation. Design specifications for a bilateral scaled teleoperation system with slave and master robots, sensors, actuators, and control are discussed. Phantom haptic device is utilized as the master manipulator, and a piezoresistive Atomic Force Microscope probe is sel...
In this study, a force reflection control structure is developed for the surgery training haptic system. In the surgery training haptic system, the surgical operation is cooperatively performed by a trainer and a trainee. The participation of each surgeon in the operation is established through their own haptic consoles. Although the operation is primarily performed by the trainee, the trainer ...
It is well known that realistic haptic rendering depends on high update rates. Nevertheless, there are many applications for which haptic interfaces could be useful where haptic data cannot be delivered at these rates. In VR and real-time dynamic simulation of deformable objects, for instance, update rates are limited by the computation time. In distributed systems, as telerobotics or network-b...
This paper describes the development of a virtual violin bow haptic human-computer interface, which senses bow position with encoders, to drive bowed-string physical model synthesis, while engaging servomotors, to simulate the haptic feedback of a violin bow on a string. Construction of the hardware and programming of the software are discussed, as well as the motivation for building the instru...
This paper describes the development of a virtual violin bow haptic human-computer interface, which senses bow position with encoders, to drive bowed-string physical model synthesis, while engaging servomotors, to simulate the haptic feedback of a violin bow on a string. Construction of the hardware and programming of the software are discussed, as well as the motivation for building the instru...
The Vibrobyte is a wireless haptic interface specialized for co-located musical performance. The hardware is designed around the open source Arduino platform, with haptic control data encapsulated in OSC messages, and OSC/hardware communications handled by Processing. The Vibrobyte was featured at the International Computer Music Conference 2008 (ICMC) in a telematic performance between ensembl...
A novel interactive virtual needle insertion simulation is presented. Simulation models are based upon planar tissue deformations and forces measured during needle insertion experiments. Users are able to control a three-degree-of-freedom virtual needle as it penetrates a linear elastostatic tissue model, while experiencing steering torques and lateral needle forces through a planar haptic inte...
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