نتایج جستجو برای: historical texture

تعداد نتایج: 149384  

2012
E. M. Srinivasan K. Ramar A. Suruliandi

Texture is one of the fundamental image characteristics useful in computer vision tasks such as object recognition and scene analysis. Texture segmentation is one of the image analysis tasks. The prospect of texture segmentation depends on the choice of the texture description method and the segmentation procedure. In this paper, color-texture descriptors are proposed to represent the texture c...

Journal: :Comput. Graph. Forum 2012
Anass Lasram Sylvain Lefebvre Cyrille Damez

Procedural textures usually require spending time testing parameters to realize the diversity of appearances. This paper introduces the idea of a procedural texture preview: A single static image summarizing in a limited pixel space the appearances produced by a given procedure. Unlike grids of thumbnails our previews present a continuous image of appearances, analog to a map. The main challeng...

2006
Ioana Boier-Martin Holly Rushmeier

In this paper we discuss the challenges of processing and converting 3D scanned data to representations suitable for interactive manipulation in the context of virtual restoration applications. We present a constrained parametrization approach that allows us to represent 3D scanned models as parametric surfaces defined over polyhedral domains. A combination of normaland spatial-based clustering...

Journal: :Comput. Graph. Forum 2006
Chih-Chun Chen Jung-Hong Chuang

Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share a common texture map. Although such a common texture map can be derived by using appropriate mesh parameterizations that consider the minimization of geometry stretch, texture stretch, or even the texture deviation int...

2016
R. L. Sable

It is a unique approach for steganography using a reversible texture synthesis where rather than using existing image the algorithm will create new texture image using source texture and embeds message by texture synthesis process. The new image with similar appearance can be re-created by using texture synthesis process. The size of new image can be user specified. The important concept behind...

2010
Liang Tang Feng Tan Haiyan Jiang Xiaojun Lei Weixing Cao Yan Zhu

This paper aims to develop a root morphological model in wheat (Triticum aestivum L.), and the realistic visualization of root growth under different soil conditions in wheat. Based on the topology of the wheat root system, historical literature and experimental data, a root morphological model in wheat was developed preliminarily using thermal time as a driving factor, including sub-models of ...

1999
Sameer Singh Markos Markou John Haddon

The detection of image segmented objects in video sequences is constrained by the a priori information available with a classifier. An object recogniser labels image regions based on texture and shape information about objects for which historical data is available. The introduction of a new object would culminate in its misclassification as the closest possible object known to the recogniser. ...

2003
Branko Pecar

The method developed and described in this paper departs from the traditional time series analysis approach. The starting premise is that any time series can be broken down into a number of characteristic cases, each of which potentially holds the key for indicating the value of the subsequent observation. The case that constitutes the beginning of the forecasting horizon (the reference case) i...

2014
Oliver Sidla Yuriy Lipetski

This paper presents our work towards robust vehicle detection in dynamic and static scenes from a brief historical perspective up to our current state-of-the-art. We cover several methods (PCA, basic HOG, texture analysis, 3D measurement) which have been developed for, tested, and used in real-world scenarios. The second part of this work presents a new HOG cascade training algorithm which is b...

Journal: :ISPRS Int. J. Geo-Information 2016
Cihan Altuntas Ferruh Yildiz Marco Scaioni

Terrestrial laser scanning method is widely used in three-dimensional (3-D) modeling projects. Nevertheless it usually requires measurement data from other sources for full measurement of the shapes. In this study a 3-D model of the historical Mevlana Museum (Mevlana Mausoleum) in Konya, Turkey was created using state-of-the art measurement techniques. The building was measured by terrestrial l...

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