نتایج جستجو برای: interactive learning environments
تعداد نتایج: 840474 فیلتر نتایج به سال:
Narrative and story telling has a long history of use in structuring, organising and communicating human experience. This paper describes a narrative based interactive intelligent learning environment which aims to elucidate practical reasoning using interactive emergent narratives that can be used in training novices in decision making. Its design is based on an approach to generating narrativ...
Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms of storytelling. Every object, site or artifact is better perceived and understood through the adjoining story. Interactive applications naturally request the storytelling to become interactive as well. This paper describes the concepts of interactive digital storytelling in our virtual museums ...
Educational technology is seen as key for lifelong learning, but it has yet to live up to expectation. We argue that current learning environments are typically oriented too much towards structured learning to meet the needs of the lifelong learner. Environments for lifelong learning demand a higher degree of autonomy for the learner, must be open to eclectic sources, support soft informal lear...
Computer-based instruction (CBI) is becoming increasingly popular in the classroom, particularly because the latest technological advancements allow for visually rich and interactive environments. While the inherent nature of CBIs is often thought to engage learners, research examining the role of motivation in learning with these environments has resulted in mixed findings. These findings are ...
The use of electronic response systems in classrooms can be effective, especially when coupled with a method allowing a question to be broken into manageable interactive questions. This paper develops the use of electronic response systems as a part of leading assessment delivery and data collection solutions in a blended learning environment. The technology that is the subject of this research...
The paper describes the benefits of providing an Interactive Learning Environment with an interface which allows explicit planning and instantiation. In addition to providing information about the student's beliefs to the student model, it facilitates the student's learning and metacognition by proving a supportive problem solving environment. Features from a system for teaching logic proofs ha...
The Augmented Knight’s Castle is a pervasive computing playset which enriches the children’s pretend play by using background music, sound effects and verbal commentary of toys that react to the childrens’s play. We argue that such an augmented playset offers ideal possibilities of seamlessly integrating interactive learning experiences: toy figures such as the king, a knight or a farmer teach ...
This paper presents the core ideas of my doctoral research project. The purposes of my research are (1) to investigate better means to make students learn important metacognitive skills (such as planning and self−monitoring) during problem solving activities when using a computer based learning environments; (2) to design and develop a learning system that can act as a assistant that helps stud...
A scheme for domain and task representation in an interactive learning environment is described. The approach, based on recent enhancements to a classic AI planning formulation, enables suitable feedback to be incorporated economically into tutors for a range of procedural domains. The method is applied to the problem of simulating the operation of a video cassette recorder and representing tas...
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