نتایج جستجو برای: kernel trapper gadget
تعداد نتایج: 51601 فیلتر نتایج به سال:
0957-4174/$ see front matter 2009 Elsevier Ltd. A doi:10.1016/j.eswa.2009.11.082 * Corresponding author. E-mail address: [email protected] (T. Gandhi). Design of assistive technology using advanced soft computing techniques on proper hardware platform has been an important issue of research for the last two decades. In the present study, a novel scheme is presented to develop a multitask gadge...
Homecare is the provision of health care services to patients in their own home. One of the main purposes of homecare telemedicine is to develop a wireless, low-cost and use-friendly system which allows patients to measure their own vital signs, such as heart rate and temperature, and provide the health care professionals with the facility to remotely monitor the patient's vital signs quickly a...
The increasing size of cosmological simulations has led to the need for new visualization techniques. We focus on Smoothed Particle Hydrodynamical (SPH) simulations run with the GADGET code and describe methods for visually accessing the entire simulation at full resolution. The simulation snapshots are rastered and processed on supercomputers into images that are ready to be accessed through a...
Distributed environments such as federated databases, wireless and sensor networks, Peer-to-Peer (P2P) networks are becoming increasingly popular and wellsuited for machine learning since they can store large quantities of data on a network. The distributed setting is complex in part because network topologies are often dynamic and data available to algorithms changes frequently. Furthermore, i...
In an Intelligent Environment, the user and the environment work together in a unique manner; the user expresses what he wishes to do, and the environment recognizes his intentions and helps out however it can. If well-implemented, such an environment allows the user to interact with it in the manner that is most natural for him personally. He should need virtually no time to learn to use it an...
Background: Inappropriate and excessive use of gadgets can cause addiction interfere with physical, psychological, emotional health, increase social isolation, negatively affect development, especially in children. The resulting impact will be greatly influenced by the role parents, family environment. Purpose: This study aims to understand what education provided parents children gadget addict...
Kecanduan gadget dapat menimbulkan permasalahan psikologis dan sosial seperti: penurunan daya ingat, euforia saat online, waktu berinternet berlebihan, menarik diri dari lingkungan sosial, merasa cemas depresi bila offline. Remaja menjadi susah mengontrol emosinya karena tidak bisa dipisahkan oleh hingga mengabaikan sekelilingnya seperti orang tua meminta tolong remaja sering mengatakan nanti, ...
Penelitian ini bermaksud untuk mengetahui penggunaan gadget pada anak dan peran orang tua dalam mengawasi oleh di Nagari Durian Gadang, Kabupaten. 50 Kota. Latar belakang dari penelitian terlihat yang harusnya manfaatkan menunjang kebutuhan sekolah daring namun sebagian anak-anak menggunakan media bermain game online judi lain sebagainya. Selain itu masa pandemi waktu lama menimbulkan efek keca...
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