نتایج جستجو برای: low external input technology

تعداد نتایج: 1948923  

2001
Polly Huang

This is a survey on wearable computers consists of a comprehensive introduction and an overview of research activities in I/O interface, searching, communication, and power.

Journal: :Procesamiento del Lenguaje Natural 2002
Ramón López-Cózar Antonio J. Rubio Jesús E. Díaz-Verdejo Juan M. López-Soler

This paper presents a new technique to validate the performance of dialogue systems focusing on two measures: response time a sentence understanding. Initially, the paper presents a description of the input interface of the dialogue system used in the experiments, including a classification of the recognition tasks considered. Later, it presents the basic features of the proposed technique and ...

1995
Huimin Liu David S. Dandy

This paper presents an updated and systematic overview of the recent development in studies on nucleation process in diamond CVD. The nucleation mechanisms are discussed, and the nucleation enhancement methods developed to date are summarized. The effects of surface conditions and deposition parameters on the surface nucleation are described. Finally, a brief description of theoretical and mode...

2006
João Marcelo Teixeira Thiago Farias Guilherme Moura João Paulo Lima Saulo Pessoa Veronica Teichrieb

This paper presents GeFighters, a 3D fighting game that supports gesture based interaction. This application has been used to test and analyze gesture interaction in the context of games that need short and reliable response times. Some inherent aspects of the application have been analyzed, like the impact that interaction causes on frame renderization and response time related to the control ...

This paper is concerned with the problem of design and implementation a robust adaptive control strategy for flexible joint electrically driven robots (FJEDR), while considering to the constraints on the actuator voltage input. The control design procedure is based on function approximation technique, to avoid saturation besides being robust against both structured and unstructured uncertaintie...

2008
Erik Koch Hendrik Witt

In this paper we describe a novel wearable interaction device that is based on the principle of a badge reel often found in corporate environments. Our prototype device is composed of hardware components from an ordinary off-the-shelf game pad. Preliminary results of a user study show that the device allows for a more accurate and intuitive interaction than an ordinary game pad when performing ...

Journal: :Computers & Education 2017
Susan Jang Jonathan M. Vitale Robert W. Jyung John B. Black

With the advancement of virtual reality (VR) technologies, medical students may now study complex anatomical structures in three-dimensional (3-D) virtual environments, without relying solely upon high cost, unsustainable cadavers or animal models. When coupled with a haptic input device, these systems support direct manipulation and exploration of the anatomical structures. Yet, prior studies ...

Journal: :Comput. Graph. Forum 2005
Joe Laszlo Michael Neff Karan Singh

Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional input and because many interesting motions lie on the fringes of character stability. This paper addresses these problems using a novel technique called predictive feedback, where a glimpse into the near future for a few s...

2012
Thuong N. Hoang

In this paper, we discuss the research topic of precise interaction for Wearable Augmented Reality (AR). Our research focus is towards improving interaction with wearable AR systems to assist in the creation and modification of user contents. We present a set of techniques that supports both the creation and modification of virtual models for outdoor wearable AR. Based on our experience, we dis...

Journal: :IJSHC 2008
Hisham Al-Mubaid Ping Chen

Computers and technologies are becoming an integral and important part of lives for most people, including those with disabilities. Improving and enhancing text entry and interaction with computers for disabled users has been investigated for many years, with many systems and interface devices proposed to facilitate and simplify text input process. This paper describes how we improve textual in...

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