نتایج جستجو برای: structured games

تعداد نتایج: 185484  

Introduction: Use of appropriate teaching-learning strategies play a unique role in improving the learning process of medical students. This research aims to investigate what, why and how serious games affect teaching methods. Methods: This review paper extracted papers published on serious game conception, medical education, serious gaming applications, universities experiences, and serious g...

 In this research UF cheese pricing is considered and Pegah, Pak, Kaleh, Rouzaneh and Mihan firms’ data, as five main UF cheese competitive firms of Iran in breakfast cheese competitive market, is used. By using these firm’s sales data, production data and price of each ton of UF cheese in nineteen work-periods (each work-period is 6 months), their sales equations are estimated for each work-pe...

Introduction: This research investigated the effects of violent and football video games on cognitive functions, cortisol levels, and brain waves. Methods: A total of 64 participants competed in a single-elimination tournament. Saliva samples of all players were obtained before and after the games for the assessment of cortisol levels. The cognitive performances of the players were also assess...

2010
Stijn Hoppenbrouwers Ilona Wilmont

This paper reports on a next step in a line o f research taking the perspective that modelling as an activity is a ‘constrained conversation’. We focus on concrete communication situations in context o f (enterprise) modelling sessions, with special attention to the involvement o f ‘novice modellers’. We present some theoretical notions that are helpful in understanding why modelling performed ...

Journal: :Journal of theoretical biology 2015
Yuriy Pichugin Chaitanya S Gokhale Julián Garcia Arne Traulsen Paul B Rainey

The evolution of cooperation in group-structured populations has received much attention, but little is known about the effects of different modes of migration of individuals between groups. Here, we have incorporated four different modes of migration that differ in the degree of coordination among the individuals. For each mode of migration, we identify the set of multiplayer games in which th...

Journal: :Psychological science 2014
Brooke N Macnamara David Z Hambrick Frederick L Oswald

More than 20 years ago, researchers proposed that individual differences in performance in such domains as music, sports, and games largely reflect individual differences in amount of deliberate practice, which was defined as engagement in structured activities created specifically to improve performance in a domain. This view is a frequent topic of popular-science writing-but is it supported b...

2007
Eric Sodomka John Collins Maria L. Gini

Market simulations, like their real-world counterparts, are typically domains of high complexity, high variability, and incomplete information. The performance of autonomous agents in these markets depends both upon the strategies of their opponents and on various market conditions, such as supply and demand. Because the space for possible strategies and market conditions is very large, empiric...

2010
Matthias Thimm Alejandro Javier García

This paper deals with strategical issues of arguing agents in a multi-agent setting. We investigate different scenarios of such argumentation games that differ in the protocol used for argumentation, i. e. direct, synchronous, and dialectical argumentation protocols, the awareness that agents have on other agents beliefs, and different settings for the preferences of agents. We give a thorough ...

Journal: :Pediatric exercise science 2012
Claudia Fischer Mine Yıldırım Jo Salmon J M Chinapaw M

Actigraph accelerometers are hypothesized to be valid measurements for assessing children's sedentary time. However, there is considerable variation in accelerometer cut-points used. Therefore, we compared the most common accelerometer sedentary cut-points of children performing sedentary behaviors. Actigraph Actitrainer uniaxial accelerometers were used to measure children's activity intensity...

2014
Adrien F. Baranes Pierre-Yves Oudeyer Jacqueline Gottlieb

Devising efficient strategies for exploration in large open-ended spaces is one of the most difficult computational problems of intelligent organisms. Because the available rewards are ambiguous or unknown during the exploratory phase, subjects must act in intrinsically motivated fashion. However, a vast majority of behavioral and neural studies to date have focused on decision making in reward...

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