نتایج جستجو برای: user requirement

تعداد نتایج: 392453  

2009
Peter Scharff Andrea Schneider Christian Weigel Helge Drumm D. Arlt

The present study draws attention to increasing energy efficiency in private households enabled by systematic integration of end consumers by using an innovative interface. The object of investigation is referred to technical and social requirements towards a consumer interface to present energy consumption. As the success of interfaces is a question of consumer-friendly design it was questione...

2001
Joanna McKirdy

The large number and power of user interface development tools (UIDTs) has answered the question of how designers can construct user interfaces which meet increasing consumer demands. It has, however, raised a new question – which tool should they choose? Previously, little work has been done to provide an effective and systematic mechanism to enable designers to select the most appropriate UID...

2004
V. Srinivasan Rao Wai-Lan Luk John Warren

The proliferation of interest in collaborative computer applications in the past decade has resulted in a corresponding increase in the interest in multiuser interfaces. The current research seeks to contribute to an understanding of the design of multiuser interfaces for a group ranking task, and to the process of design. User requirements were identified by observing groups perform the rankin...

2009
Qinying Liao Susan R. Fussell Sheetal K. Agarwal Arun Kumar Amit Anil Nanavati Nitendra Rajput Yingxin Pan

While social activities and user requirements clearly vary across cultures, we are far from having a systematic understanding of culture’s role in the design, development and use of social technologies. This workshop will bring together a mix of HCI researchers and practitioners, social scientists and psychologists who are interested in areas of social technologies and culture, in order to (a) ...

2011
Wasiq Waqar Yuanzhu Chen Andrew Vardy

Due to an increase in the demand of context-aware applications, there is a higher requirement for an accurate user location information. Todays mobile devices contain embedded sensors like gyroscope, accelerometer and electronic compass. Researchers are exploiting these sensors to estimate user position and location in different environments. This paper surveys the latest trends of using these ...

Journal: :Telematics and Informatics 2018
Ijaz Ahmad Tanesh Kumar Madhusanka Liyanage Mika Ylianttila Timo Koskela Timo Bräysy Antti Anttonen Vesa Pentikinen Juha-Pekka Soininen Jyrki Huusko

This paper presents a roadmap for the transition from current gadget-centric digital services towards a gadget-free services environment called the Naked world. The main idea of the Naked world is that all the services which are currently provided by gadgets will be provided by the infrastructure, thus no gadgets will be needed to use any kind of digital services. When a user in the Naked world...

2013
Dennis Y. W. Liu Duncan S. Wong Qiong Huang

Nominative Signature is a useful tool in situations where a signature has to be created jointly by two parties, a nominator (signer) and a nominee (user), while only the user can verify and prove to a third party about the validity of the signature. In this paper, we study the existing security models of nominative signature and show that though the existing models have captured the essential s...

2005
Danilo Ardagna Marco Comerio Flavio De Paoli Simone Grega

Usually, the process of development of services available as web applications considers only functional requirements. Since, an evergrowing number of users take advantage of different kinds of communication channels and devices, this process must be revised by considering new aspects: quality of service (QoS), user profiles and technical characteristics of channels. In previous works, we propos...

Journal: :TBC 2003
Shueng-Han Gary Chan S.-H. Ivan Yeung

In designing a video broadcasting system, the delay preference of a user is traditionally regarded as unknown. In fact, such preference can be known upon user’s arrival by employing some techniques such as i) delay-dependent charging, where users are offered different levels of pay-per-view (PPV) depending on the maximum delay they are willing to tolerate; or ii) reservation, where a user speci...

Journal: :CoRR 2016
Nicole Sawyer David B. Smith

This paper proposes a dynamic Stackelberg repeated game for decentralized Device-to-Device (D2D) communications overlaying cellular communications. The proposed game aims to jointly optimize D2D user behavior via a user-in-the-loop (UIL) approach; and minimize transmit power, while maximizing packet delivery ratio (PDR) for all D2D users. The Stackelberg game architecture consists of a single l...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید