نتایج جستجو برای: video games addiction

تعداد نتایج: 245396  

Journal: :Nature Electronics 2018

Journal: :Social Science Computer Review 2016

Journal: :Observatory of Culture 2014

Journal: :Slovo 2023

As a result of technological advances, digital archives now have significant role to play in the conservation history. Video games also become part this preservation. game are created all over world for scientific, historical, cultural, and technical interests. The goal article is build reflection on functions video possibility considering them as archives. Four archive four (Hell Let Loose, Co...

Journal: :Proceedings of the Human Factors Society Annual Meeting 1986

2010
Christina Köffel Wolfgang Hochleitner Jakob Leitner Michael Haller Arjan Geven Manfred Tscheligi

This book chapter describes an approach of evaluating user experience in video games and advanced interaction games (tabletop games) by using heuristics. We provide a short overview of computer games with a focus on advanced interaction games and explain the concept of user-centred design for games. Furthermore we describe the history of heuristics for video games and the role of user experienc...

2017
Soo-Hyun Paik Hyun Cho Ji-Won Chun Jo-Eun Jeong Dai-Jin Kim

Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD). Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1) i...

2014
Marco Giannini

Work-related addiction can be considered one of the “new behavioral addictions” as no addictive substance is taken by the individual. From the second half of the twentieth century onwards, researchers have focused their attention on various forms of behavioral addictions such as physical exercise, compulsive shopping, playing computer games, gambling, excessive internet use and even addiction t...

Journal: :Journal of adolescence 2004
Eric Uhlmann Jane Swanson

The effects of exposure to violent video games on automatic associations with the self were investigated in a sample of 121 students. Playing the violent video game Doom led participants to associate themselves with aggressive traits and actions on the Implicit Association Test. In addition, self-reported prior exposure to violent video games predicted automatic aggressive self-concept, above a...

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