نتایج جستجو برای: video rating

تعداد نتایج: 218573  

Journal: :International Journal for Research in Applied Science and Engineering Technology 2019

2015
Senthil Kumar S. Santhosh Baboo

The most renowned strategy utilized for perusing mind movement is electroencephalography (EEG). Electroencephalography is the neurophysiologic estimation of the electrical action of the cerebrum by recording from anodes put on the scalp, or in the exceptional cases on the cortex. The ensuing follows are known as an electroencephalogram (EEG) and speak to alleged brainwaves. This system is picki...

H. Ghanei Yakhdan, J. Chitizadeh, M. Khademi,

The performance of video transmission over wireless channels is limited by the channel noise. Thus many error resilience tools have been incorporated into the MPEG-4 video compression method. In addition to these tools, the unequal error protection (UEP) technique has been proposed to protect the different parts in an MPEG-4 video packet with different channel coding rates based on the rate...

Journal: :The Japanese Journal of Educational Psychology 1969

Journal: :Journal of Information Technology & Politics 2022

2002
DAVID R. COYLE

Aculops lobuliferus (Keifer) is a little known pest of plantation Populus spp., which is capable of causing substantial damage. This is the Þrst documented occurrence of A. lobuliferus in South Carolina. Previous anecdotal data indicated clonal variation in Populus susceptibility to A. lobuliferus damage. A damage rating scale was created to monitor mite damage in 2000Ð2001 in a short-rotation ...

2016
Danielle Levac Joanna Nawrotek Emilie Deschenes Tia Giguere Julie Serafin Martin Bilodeau Heidi Sveistrup

BACKGROUND Virtual reality active video games are increasingly popular physical therapy interventions for children with cerebral palsy. However, physical therapists require educational resources to support decision making about game selection to match individual patient goals. Quantifying the movements elicited during virtual reality active video game play can inform individualized game selecti...

Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players. The present research objective was to study different types of stress in players based on video game styles.  Methods: A total of 80 players, aged 18 to 30 years, played four types of video games;  Ru...

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