نتایج جستجو برای: addiction digital
تعداد نتایج: 330599 فیلتر نتایج به سال:
Digital Addiction (DA) denotes a problematic usage of digital devices characterised by properties such as being compulsive, impulsive, excessive and hasty. DA is associated with negative behaviours such as anxiety and depression. “Digital Detox” programs have started to appear and are mainly based on a relatively expensive and heavyweight in-patient care utilising traditional solutions such as ...
Aim: This study aims to determine the level of digital addiction, associated factors, and detox awareness nursing students.
 Methods: The population descriptive-correlational type research consisted students studying in department a state university. data were collected online, between April 28th May 20th, 2021. "Personal Information Form" "Digital Addiction Scale" used for collection. Res...
Digital Addiction: Systematic Review of Computer Game Addiction Impact on Adolescent Physical Health
The advancement of technology has enabled powerful microprocessors to render high-quality graphics for computer gaming. Despite being intended leisure purposes, several components the games alongside gamer’s environmental factors have resulted in digital addiction (DA) towards such as massively multiplayer online (MMOG). Excessive gaming among adolescents various negative impacts on an individu...
This study examines the predictive power of digital addiction, social connectedness and life satisfaction on nomophobia levels university students. Participants consisted 451 students studying in various departments at three state universities Ankara. The Nomophobia Questionnaire, Digital Addiction Scale, Social Connectedness Scale-Revised, Satisfaction with Life Personal Information Form were ...
In this study, the mediating role of digital addiction in relationship between academic motivation and life satisfaction was examined. The present study quantitative nature correlational design used. data were collected through Google Forms. 191 university students selected by convenience sampling method participated study. Personal Information Form, Academic Motivation Scale, Digital Addiction...
This study was planned as a descriptive in order to research the digital game addiction, social anxiety, and alexithymia levels of adolescents. conducted with 626 adolescents age group 12-15 years. The data were collected using Descriptive Characteristics Form, DGAS-7 (Digital Game Addiction Scale), SAS-A (Social Anxiety Scale for Adolescents), AQC (Alexithymia Questionnaire Children). It can b...
The present study examined whether risky behaviors, gaming addiction, and family sense of coherence classify female male university students correctly. For this purpose, Logistic Regression Analysis (LRA) was used. main purpose LRA is to estimate which group the individual a member of. widely used predict categorical data (i.e., female, addicted non-addicted, single married). comprised 281 (148...
In this study, the relationship between gaming, social media and internet addiction, which are within scope of technology school achievement study behavior was examined. The sample consisted 240 students studying in grades 5-8 4 schools Almaty, Kazakhstan. designed comparative relational survey model is descriptive nature. a questionnaire used as data collection method. context, "Internet Addic...
[Context and motivation] Digital Addiction, (hereafter referred to as DA), has become a serious issue that has a diversity of socio-economic side effects. [Question/problem] In spite of its high importance, DA got little recognition or guidance as to how software engineering should take it into account. This is in stark contrast to other domains known for traditional addiction (e.g., drugs, gam...
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