نتایج جستجو برای: client server architecture

تعداد نتایج: 298367  

1998
Nicholas A. Barendt Andy Podgurski Frank L. Merat

This paper describes the design of a client/server architecture for machine vision. The server is constructed as a virtual machine, permitting client software to be platform-independent. The client architecture consists of a number of proxy classes that hide the details of server communication, simplifying the construction of client applications. Serializable objects are used for communication ...

1994
Gerhard A. Schloss T. N. Niranjan Michael Vernick

This work describes a simulation study of client-server architectures, and a UNIX-based le system with multimedia extensions. An interactive multime-dia workload is used to compare the throughput and scalability of the traditional and a new hybrid client-server architecture. Simulation results indicate that the hybrid client-server, combined with the multime-dia le system, is a promising distri...

1996
Konstantin Beznosov

This paper describes design and implementation of client-server architecture for Semantic Binary Database Management System developed at High Performance Database Research Center1, Florida International University2. We present a conceptual view of the system architecture, give a detailed picture of its layers responsible for client-server interaction, describe implementation issues, and, if tim...

2003
Jianhua Sun Hai Jin Hao Chen Zongfen Han

In this paper, we propose an asynchronous cluster video server architecture, which is quite different from synchronous video server architecture in various aspects such as striping policy, placement policy, and server scheduling algorithm. This architecture has the benefits that the system scales unlimitedly with the number of disks and videos. We discuss the main design issues and compute the ...

Journal: :CoRR 2009
M. Dakshayini T. R. Gopalakrishnan Nair

Streaming high quality videos consumes significantly large amount of network resources. In this context request-toservice delay, network traffic, congestion and server overloading are the main parameters to be considered in video streaming over the internet that effect the quality of service (QoS). In this paper, we propose an efficient architecture as a cluster of proxy servers and clients tha...

2010
J. M. Noguera R. J. Segura

Mobile devices such as Personal Digital Assistants (PDAs) or smart phones are rapidly increasing their graphics and networking capabilities. However, real-time rendering of large terrains is still a challenging task to accomplish in such limited devices. In this paper we describe the principles involved in the design and development of a scalable client-server architecture for hybrid rendering ...

2017
Xi Xiao Chunhui Chen Xinyu Liu Guangwu Hu Yong Jiang

Location sharing is a fundamental service in mobile Online Social Networks (mOSNs), which raises significant privacy concerns in recent years. Now, most location-based service applications adopt client/server architecture. In this paper, a location sharing system, named CSLocShare, is presented to provide flexible privacy-preserving location sharing with client/server architecture in mOSNs. CSL...

1999
Sheng Feng Li

The growth of the Internet and the World Wide Web has changed the way people are educated, and distance learning is amongst the most promising fields of new Web applications built from existing services with supporting infrastructures. In this paper, we introduce a number of new applications built from Stateless Client Systems to assist the learning of computer-based activities. Stateless Clien...

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