نتایج جستجو برای: haptic simulation
تعداد نتایج: 565520 فیلتر نتایج به سال:
Interactive dissection simulation is an important research topic in the virtual reality (VR) community. There are many efforts on this topic; however, most of them focus on building a realistic simulation system regardless of the cost, and they often require expensive workstations and specialized haptic devices which prevent broader adoption. We show how to build a realistic dissection simulati...
In this work, we present a haptic training simulator for a maxillofacial procedure comprising the controlled breaking of the lower mandible. To our knowledge the haptic simulation of fracture is seldom addressed, especially when a realistic breaking behavior is required. Our system combines bimanual haptic interaction with a simulation of the bone based on well-founded methods from fracture mec...
Virtual Reality is the research framework of computer science, which is adressed by this thesis. Motivated by an application related goal of Computer Aided Styling, the simulation of surfaces by computer graphic textures is evaluated. Computer graphic textures and their placement are well known and accepted techniques to implement interactive Virtual Reality simulations. This thesis aims at the...
This paper proposes a novel multimodal interactive surgical simulator that incorporates haptic, olfactory, as well as traditional vision feedback. A scent diffuser was developed to produce odors when errors occur. Haptic device was used to provide the sense of touch to the user. The preliminary results show that adding smell as an aid to the simulation enhanced the memory retention that lead to...
This paper describes a technique for the real-time modeling of deformable tissue. Specifically geared towards needle insertion simulation, the low computational requirements of the model enable highly accurate haptic feedback to a user without introducing noticeable time delay or buzzing generally associated with haptic surgery simulation. Using a spherical voxel array combined with aspects of ...
The GPU has proven to be a powerful processor to compute spring-mass based surgical simulations. It has not previously been shown however, how to effectively implement haptic interaction with a simulation running entirely on the GPU. This paper describes a method to calculate haptic feedback with limited performance cost. It allows easy balancing of the GPU workload between calculations of simu...
In this paper, we propose a real-time adaptive prediction method to calculate smooth and accurate haptic feedback in complex scenarios. Smooth haptic feedback is an important task for haptic rendering with complex virtual objects. However, commonly the update rate of the haptic rendering may drop down during multi-point contact in complex scenarios because high computational cost is required fo...
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This paper analyzes the effect of velocity filtering cut-off frequency on the Z-width performance in haptic interfaces. Finite Difference Method (FDM) cascaded with a lowpass filter is the most commonly used technique for estimating velocity from position data in haptic interfaces. So far, there is no prescribed method for obtaining the FDM+filter cut-off frequency that will maximize the Z-widt...
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