نتایج جستجو برای: interactive learning environments
تعداد نتایج: 840474 فیلتر نتایج به سال:
This chapter describes four systems that introduce new pedagogy, address inequities in the classroom and show improved learning with reduced cost. The first system supports inquiry and casebased learning, moving students towards more active learning, engagement, and hypothesis construction. The next system describes mathematics and geometry tutors that positively influence a student’s confidenc...
This study used bibliographic analysis to validate the research trends of technology-enhanced digital storytelling (DS) in education and educational published from 2005 2022, reviewing literature found Web Science (WoS) databases. The investigated learning domains DS by primarily analyzing top journals most frequently cited DS-related articles, countries, publishing authors, occurring keywords,...
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Advances in computer technology and multi-media systems have led to widespread interest in computer-based instruction and learning environments. The use of video, animation, graphics, and simulation allow the presentation of material in realistic contexts, thus addressing the problems of inert knowledge while promoting constructive and generative learning. But the true potential and bene ts of ...
The emergence of four-dimensional (4D) printing and bioprinting in additive manufacturing (AM), which require knowledge multi-physics, chemistry, engineering skills, are bringing many applications biomedical devices, wearables, robotics. This newly emerging technology has become a feasible commercial proposition because lower costs, more design freedom, rapid production methods. serves as signi...
Interactive video in an e-learning system allows proactive and random access to video content. Our empirical study examined the influence of interactive video on learning outcome and learner satisfaction in e-learning environments. Four different settings were studied: three were e-learning environments—with interactive video, with non-interactive video, and without video. The fourth was the tr...
In this chapter a descriptive framework for designing interactive digital learning environments for young people is proposed. The proposed framework aims to analyse and compare interactive digital learning environments. This framework may be useful to guide the design of digital learning environments for young people and also to provide a structure for understanding the interface characteristic...
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