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Several approaches have already been employed to “sense” affective information from text, but none of those ever considered the cognitive and appraisal structure of individual emotions. Hence this paper aims at interpreting the cognitive theory of emotions known as the OCC emotion model, from a linguistic standpoint. The paper provides rules for the OCC emotion types for the task of sensing aff...
Purpose – The purpose of this paper is to present how to model moral sensitivity and emotions in organizational setting by using the SocLab formal framework. SocLab is a platform for the modelling, simulation and analysis of cooperation relationships within social organizations – and more generally Systems of Organized Action. Design/methodology/approach – Simulation results, including an inter...
Software simulations of building evacuation during emergency can provide rich qualitative and quantitative results for safety analysis. However, the majority of them do not take into account current surveys on human behaviors under stressful situations that explain the important role of personality and emotions in crowd behaviors during evacuations. In this paper we propose a framework for desi...
1 Abstract Emotion is an essential element of human behavior. Particularly in stressful situations such as combat, it is at least as important as rational analysis in determining a participant’s behavior. Yet combat models routinely ignore this factor. DETT (Disposition, Emotion, Trigger, Tendency) is an environmentally mediated model of emotion that captures the essential features of the widel...
Characters are a critical part of storytelling and emotion is a vital part of character. Readers generally credit characters with human emotions, and it is these emotions which bring meaning to stories. To computationally construct interesting and meaningful stories we need a model of emotion which allows us to predict characters’ reactions to events in the world. There are many different psych...
Educational software has been the object of continuous research globally. It has been widely acknowledged that computer assisted applications, which are made for educational purposes can be very beneficial for the students. In order to do that, such software has to be structured in such a way as to be highly adaptive and individualised to the needs of each student. The latest findings in this f...
We present a probabilistic model that assesses student emotional reaction during interaction with an educational game. Following a well-known cognitive theory of emotions (the OCC theory), the model predicts a student’s emotional state by assessing the student’s appraisal of her interaction with the game, in light of the student’s goals and personality. We illustrate how the model relies on a D...
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