نتایج جستجو برای: opensim
تعداد نتایج: 154 فیلتر نتایج به سال:
”Metaverse” is a new service connecting to three dimensional virtual space constructed as electronic data through the Internet, which is expected to be spread in the future. Although metaverse is expected as a promising platform for information exchange and communication among Internet users, it has several shortcomings such as requiring relatively high-performance client terminals and its long...
Movement science is driven by observation, but observation alone cannot elucidate principles of human and animal movement. Biomechanical modeling and computer simulation complement observations and inform experimental design. Biological models are complex and specialized software is required for building, validating, and studying them. Furthermore, common access is needed so that investigators ...
The benefits of analysing and presenting archaeological spatial data in an interactive 3D environment have been discussed extensively in the literature. This paper reports of a R&D project that explored the possibilities of presenting archaeological information in virtual worlds with a specific focus on presenting and using actual documentation data captured by total stations and laser scanners...
An “agent” in a computer simulation is an object with a dynamic model driving its actions. There are different classifications for agents, for example: autonomous, intelligent, and software. A cell within a cellular automaton might be considered an agent with the complete environment being a multi-agent system. An object containing an artificial intelligence could also be considered an agent. O...
We present a system to reconstruct subject-specific anatomy models while relying only on exterior measurements represented by point clouds. Our model combines geometry, kinematics, and skin deformations (skinning). This joint model can be adapted to different individuals without breaking its functionality, i.e., the bones and the skin remain well-articulated after the adaptation. We propose an ...
Experiential game based learning has proven effective at engaging and enabling learners especially in medical education where the volume of the curriculum is as severe as its criticality. A mature and promising ICT tool for medical education is the Virtual Patient (VP). Web-based virtual patients have been established for quite some time, while efforts have been made to create content in multi ...
The uptake of information and communication technologies in the classrooms is a key trend over the past years and decades. Teachers are using Moodle courses, ePortfolios, Google Docs, perhaps learning games or virtual worlds such as OpenSim for educational purposes. A second trend pushes towards a formatively inspired assessment and feedback, often combined with attempts of educational data min...
Background: Anterior cruciate ligament (ACL) injuries have been studied using a variety of methods and tools. However, each is hindered by specific limitations with respect to its application. Aim: To assess the combined effects external moments muscle activations on ACL loading serial, forward dynamics (FD) simulations single leg, hyperextension landings in OpenSim. Methods: The FD tool OpenSi...
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