نتایج جستجو برای: cards model

تعداد نتایج: 2113502  

2000
J Cazin P Girard J L Lanet V Wiels G Zanon

This paper presents an approach enabling a smart card is suer to verify that a new applet securely interacts with already down loaded applets A security policy has been de ned that associates levels to applet attributes and methods and de nes authorized ows between levels We propose a technique based on model checking to verify that actual information ows between applets are authorized We illus...

Journal: :Des. Codes Cryptography 2015
Andrés Cordón-Franco Hans van Ditmarsch David Fernández-Duque Fernando Soler-Toscano

In the generalized Russian cards problem, the three players Alice, Bob and Cath draw a, b and c cards, respectively, from a deck of a + b + c cards. Players only know their own cards and what the deck of cards is. Alice and Bob are then required to communicate their hand of cards to each other by way of public messages. The communication is said to be safe if Cath does not learn the ownership o...

Journal: :CoRR 2014
Roberto Erick Lopez-Herrejon Javier Ferrer Francisco Chicano Evelyn Nicole Haslinger Alexander Egyed Enrique Alba

As Software Product Lines (SPLs) are becoming a more pervasive development practice, their effective testing is becoming a more important concern. In the past few years many SPL testing approaches have been proposed, among them, are those that support Combinatorial Interaction Testing (CIT) whose premise is to select a group of products where faults, due to feature interactions, are more likely...

2014
Janardan Kumar

Smart cards are small, portable, tamper-resistant computers used in securitysensitive applications ranging from identi_cation and access control to payment systems. Side-channel attacks, which use clues from timing, power consumption, or even electromagnetic (EM) signals, can compromise the security of these devices and have been an active research area since 1996. Newer contactless” cards comm...

Journal: :Perception & psychophysics 2008
Michal Jacob Shaul Hochstein

The Set visual perception game is a fertile research platform that allows investigation of perception, with gradual processing culminating in a momentary recognition stage, in a context that can be endlessly repeated with novel displays. Performance of the Set game task is a play-off between perceptual and conceptual processes. The task is to detect (among the 12 displayed cards) a 3-card set, ...

Journal: :Preventive Cardiology 2005

Journal: :Canadian Medical Association Journal 2006

Journal: :SSRN Electronic Journal 2011

2003
Amaury Nève Denis Flandre

Smart cards have been commercial products for 15 years, but they have only found use in a broad range of applications in the past few years. Most early applications, such as prepaid phone cards, used memory cards with access logic. Adding a CPU to the card enhanced the security and paved the way for more possibilities: subscriber identification module (SIM) cards in cellular phones, banking car...

Journal: :IEEE Micro 2001
Jean-François Dhem Nathalie Feyt

The need to manage and secure a rapidly growing information network has focused increasing attention on smart card technology. Over the past decade, smart cards evolved from offering basic memory to complex systems with chips that incorporate powerful processing units with dedicated peripherals. This evolution enabled a wide range of applications. Smart card applications include financial trans...

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