نتایج جستجو برای: colliding bodies optimization
تعداد نتایج: 405302 فیلتر نتایج به سال:
Technological processes such as forging, die forging, and pile driving are realized as a result of a collision between two bodies. After the impact the bodies’ energy transforms to plastic or elastic deformations of the colliding bodies. This paper studies both theoretically and experimentally the influence of impact parameters such as forces, accelerations, velocities, time and energy on defor...
Direct methods for trajectory optimization are widely used for planning locally optimal trajectories of robotic systems. Many critical tasks, such as locomotion and manipulation, often involve impacting the ground or objects in the environment. Most state-of-the-art techniques treat the discontinuous dynamics that result from impacts as discrete modes and restrict the search for a complete path...
Aerodynamic shape optimization involves designing the most efficient shapes of bodies that move through fluids. An optimization algorithm perturbs the shape of an airfoil until it finds the shape which best exhibits a given design objective. For an inverse design technique, this objective is a prescribed aerodynamic distribution, usually the surface pressure distribution. Liebeck pressure distr...
This paper explains the basic elements of an approach to physically-based modeling which is well suited for interactive use. It is simple, fast, and quite stable, and in its basic version the method does not require knowledge of advanced mathematical subjects (although it is based on a solid mathematical foundation). It allows for simulation of both cloth; soft and rigid bodies; and even articu...
The design of spacecraft trajectories for missions visiting multiple celestial bodies is here framed as a multi-objective bilevel optimization problem. A comparative study is performed to assess the performance of di↵erent Beam Search algorithms at tackling the combinatorial problem of finding the ideal sequence of bodies. Special focus is placed on the development of a new hybridization betwee...
Deductive databases with updates in rule bodies do not allow bottom-up execution model. This is due to the introduction of control in rule bodies. However, bottom-up execution models are very important due to the set oriented query-answering process of database systems. In 4] we have proposed a rule language to avoid the above drawback and to provide transaction optimization through transaction...
We present an approach for estimating the 3D position and in case of articulated objects also the joint configuration from segmented 2D images. The pose estimation without initial information is a challenging optimization problem in a high dimensional space and is essential for texture acquisition and initialization of model-based tracking algorithms. Our method is able to recognize the correct...
In order to improve the performance in terms of detecting objects colliding virtual reality, ant colony algorithm was used detect collisions. preliminary detection stage, OBB bounding box and spherical were collision objects, that may collide selected. accurate model sampled, feature pairs as set be detected for collisions, problem three-dimensional transformed into a nonlinear optimization dis...
We consider here the interaction of direct and inverse cascades in a hierarchical nonlinear system that is continuously loaded by external forces. The load is applied to the largest element and is transferred down the hierarchy to consecutively smaller elements, thereby forming a direct cascade. The elements of the system fail (i. e., break down) under the load. The smallest elements fail first...
We summarize the state of the art of the “close approximation” to black hole collisions. We discuss results to first and second order in perturbation theory for head-on collisions of momentarily-stationary and non-stationary black holes and discuss the near-future prospect of nonaxisymmetric collisions. CGPG-98/2-4
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