نتایج جستجو برای: hot carrier injection
تعداد نتایج: 296426 فیلتر نتایج به سال:
Gender relations are reproduced both within HCI development processes as well as within contexts of use. Hence, theorising the subject of gender becomes part of the responsibility of HCI as a form of practice. The fledgling subfield of feminist HCI has created an epistemological basis for thinking through these challenges. The current text seeks to relate to these contributions by analysing pra...
This paper describes some design refinements on marking menus and shows how these refinements embody interesting and relevant design principles for HCI. These refinements are based on the design principles of: (1) maintaining visual context, (2) hiding unnecessary information, and (3) supporting skill development by graphical feedback. The result is a new graphical representation and a more eff...
We address the methodology of design-oriented research in HCI, whereby researchers design and implement technology to test concepts. The task is to produce a testable prototype (that we call NEVO, Non-Embarrassing Version One) that faithfully embodies the concept. We probed leading HCI researchers and CHI authors about the challenge of Finding NEVO. We found uncertainty on how to design prototy...
The demands of an increasingly knowledge based society and the dramatic advances in mobile phone technology are combining to spur the growth of mobile learning. However, for mobile learning to attain its full potential, it is essential to develop pedagogy and instructional design tailored to the needs of this new learning environment. At present, there is a lack of research on message design fo...
Participatory design and model-based approaches are two major HCI design approaches. Traditionally opposed, the first ones promote user's creativity while the second ones support a more systematic approach of the design space. In Mixed Reality domain, combining these two aspects is especially crucial in order to support the design and to help the users to take into account the wide variety of e...
Culture and affect are closely tied domains that have been considered separately in HCI until now. After carefully reviewing research done in each of those domains, a formal ontology engineering approach brings us to identify and structure useful concepts for considering their interplay.
In Proc. of Int’l Conf. on Image Processing, Japan, 1999 The use of human hand as a natural interface device serves as a motivating force for research in visual analysis of highly articulated hand movement. Since hand motion covers a huge domain, the scope of this paper is limited to the developments of 3D model-based approaches. Numerous 3D models that have been used to analyze hand motion are...
Drawing on Kendon’s F-formation framework of social interaction, we analysed the gamespace activity of collocated players engaged in a tangible multiplayer game. Game input from groups of 3 players interacting competitively in a natural spatial arrangement via balance-boards requiring whole-body movements was logged and analysed quantitatively. The spatial analysis of a range of players’ activi...
Zwei interaktive Würfel werden vorgestellt, die als Werkzeug zum Entwerfen dazu dienen gemeinsam mit Co-Designern den Designspace von Smart Connected Products zu erforschen. Diese Würfel sind als Forschungswerkzeuge dazu gemacht, Co-Design Aktivitäten zu unterstützen. Dazu wird sehr kurz in Research Through Design als drittes Paradigma der HCI eingeführt, die Würfel als interaktive Werkzeuge vo...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید