نتایج جستجو برای: kkm technique
تعداد نتایج: 612198 فیلتر نتایج به سال:
Belajar adalah proses usaha terus menerus agar mendapat hasil optimal. Maka dari itu, belajar membutuhkan berbagi cara kreatif untuk mencapai terbaik. Seperti yang terjadi di SD Negeri Kalibanteng Kidul 01 Semarang khususnya saat matematika, didapat siswa belum maksimal, yaitu masih ada 24 40 nilai bawah KKM ditetapkan 70. Artinya hanya 16 atas KKM. Selain disebabkan matematika termasuk pelajar...
The preliminary study at SMP Negeri 5 Pati obtained an average score of 33.44. This shows that the students' mathematical problem solving ability is still low. purpose this was to analyze students who received Project Based Learning learning assisted by Lubukethnomathematics e-module whether they could achieve KKM score. research method used quantitative, quasi-experimental design, nonequivalen...
This research was conducted to find out the application of project based learning models with a contextual approach product promotion media material for Class XI SMA Negeri 1 Babadan. type is Classroom Action Research (PTK) class observation 2 cycles, where each cycle has 4 stages (1) planning, (2) implementation, (3) observation, (4) reflection. Data collection done through tests and documenta...
<p>Tujuan dari penelitian ini adalah untuk mengetahui peningkatan hasil belajar melalui pendekatan metode bermain bola karet dalam pembelajaran tolak peluru pada siswa kelas VI UPT SDN 08 Silaut Kecamatan Kabupaten Pesisir Selatan Tahun Pelajaran 2014/2015. Penelitian dilaksanakan di Selatan, dengan subjek yang digunakan guru dan peserta didik jumlah 24 orang didik. Hasil menunjukan : Pad...
This study aims to examine efforts improve student learning outcomes through demonstration methods in mathematics subjects with building materials the form of blocks and cubes for fourth grade students MIN Medan Tembung. type research uses classroom action (CAR), covering 37 at The results this conclude that application method can Tembung lessons on (cubes blocks). is evidenced by student's pre...
In 1961, using his own generalization of the Knaster-Kuratowski-Mazurkiewicz (simply, KKM) theorem, Fan [2] established an elementary but very basic “geometric” lemma for multimaps and gave several applications. In 1968, Browder [1] obtained a fixed point theorem which is the more convenient form of Fan’s lemma. With this result alone, Browder carried through a complete treatment of a wide rang...
The purpose of this study was to determine the effect implementing Android-based interactive multimedia on learning outcomes and student motivation at SMA Negeri 1 Binjai, Langkat Regency. method used in research is descriptive quantitative method. data collection instruments were questionnaires (questionnaires) tests. analysis technique a using one-sample t-test formula correlation test. stude...
This research is motivated by the results of observations made on fourth-grade students at SDN 1 Watudandang regarding students' difficulties in understanding and memorizing Javanese script. Some obstacles that arise include limitations learning tools media. Research Development (Research & Development) with ADDIE model. The purpose developing Paku Saraja media (Javanese Script Cube Board) ...
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