نتایج جستجو برای: particle beam tracking

تعداد نتایج: 388417  

1999
S. Kheifets

The theoretical description of the beam-beam interaction presented here takes into account all the important features of the beam-beam phenomenon: the nonlinear beam-beam force and its dependence on both transverse coordinates, damping of the oscillations, presence of noise in the particle motion, in particular the quantum noise in its synchrotron radiation, actual machine functions, layout and...

2006
Anthony Dearden Yiannis Demiris Oliver Grau

This paper deals with the problem of tracking football players in a football match using data from a single moving camera. Tracking footballers from a single video source is di cult: not only do the football players occlude each other, but they frequently enter and leave the camera's eld of view, making initialisation and destruction of a player's tracking a di cult task. The system presented h...

2010
Jing Huang

Tracking is an important processing step for many single and multi-camera applications such as sports video analysis, traffic monitoring and event detection. In the first part of the paper, we present a framework of visual tracking using first-order Markov state-space model. We subsequently use Sequential importance Sampling method to estimate the posterior density and obtain the firstorder par...

2006
Steven M. Lund Sugreev R. Chawla

It has been empirically observed in both experiments and particle-in-cell simulations that space-charge-dominated beams suffer strong growth in statistical phasespace area (degraded quality) and particle losses in alternating gradient quadrupole transport channels when the undepressed phase advance σ0 increases beyond about 85 per lattice period. Although this criterion has been used extensivel...

Journal: :JSW 2012
Yan Lin Zhiquan Feng Bo Yang Wei Gai XianHui Song

To improve the precision of three-dimensional hand tracking based on the particle filtering, a novel algorithm using Multi-Model fusion to improve the state prediction of particle filtering is put forward. Through analyzing the experimental data of the virtual interactive platform system, combining with the behavior understanding and description of hand, we firstly construct a model for human h...

J. Jafari Fesharaki, R. Hamzehpour,

In this paper, controlling the location of the tip of an L-shape beam under gravity field is investigated. The beam is covered with piezoelectric patches. The gravity filed moves the tip of beam downward and the actuators with induced voltage move the tip to the previous location. to optimize the best location and voltages for actuators, the particle swarm optimization algorithm code is develop...

Journal: :IJNCR 2014
Tony Tung Takashi Matsuyama

Visual tracking of humans or objects in motion is a challenging problem when observed data undergo appearance changes (e.g., due to illumination variations, occlusion, cluttered background, etc.). Moreover, tracking systems are usually initialized with predefined target templates, or trained beforehand using known datasets. Hence, they are not always efficient to detect and track objects whose ...

Journal: :Physical review applied 2023

The design and implementation of accelerators capable providing high-quality bunches require precise efficient online modeling tools. Current comprehensive beam dynamics studies are prohibitively costly challenging to use for interactive system design. A high-speed method analysis in accelerator components is presented compared the results conventional particle-in-cell codes. Using powerful mat...

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