نتایج جستجو برای: people achieved pastoralism
تعداد نتایج: 623993 فیلتر نتایج به سال:
Editorial AN OLD CONCEPT ACHIEVED The launch of a new medical journal is an exciting event, inevitably associated with a certain apprehension about its future role. The concept of a West of England Medical Journal offers a unique opportunity to publicise the range of medical activities that take place in this region. The celebrations however must not cloud the immense contribution of its predec...
Llama (Lama glama) and alpaca (Vicugna pacos) are the only large domesticated animals indigenous to the Americas. Pastoralism occupies a fundamental economic, social and religious role in Andean life. Today, camelid livestock are confined to the ecozone of the puna (above 3,500 masl), while their presence on the Pacific coast during pre-Hispanic times is attested by archaeological skeletal rema...
People-Nearby Applications (PNAs) are becoming popular day by day. People try to find new ways for increasing their social circle according to their interests. PNAs provide people with a best way to find new people within one’s physical vicinity by applying activities and interests filters. A large number of people using PNAs complain about privacy issues and fake users. Another big concern of ...
In this issue Health by Numbers explores asthma hospitalizations and emergency department (ED) visit rates in relation to Healthy People 2010 (HP2010) goals. Two HP2010 objectives for asthma are specific to hospitalizations and ED visits. Objective 24-2 sets the following targets for asthma hospitalizations by age group: (1) an age-specific rate of 25 per 10,000 children under age 5 years, (2) ...
AI systems are now or will soon be sophisticated enough to make consequential decisions. Although this technology has flourished, we also need public appraisals of AI systems playing these more important roles. This article reports surveys of preferences for and against AI systems making decisions in various domains as well as experiments that intervene on these preferences. We find that these ...
This chapter introduces a novel framework for modeling interacting humans in a multi-stage game. This “iterated semi network-form game” framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players (i.e., players account for one another’s reward functions when predicting one another’s behavior), and (3) computational tractability even on real-world s...
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