نتایج جستجو برای: playing
تعداد نتایج: 33390 فیلتر نتایج به سال:
We analyze several perfect-information combinatorial games played on planar triangulations. We introduce three broad categories of such games: constructing, transforming, and marking triangulations. In various situations, we develop polynomial-time algorithms to determine who wins a given game under optimal play, and to find a winning strategy. Along the way, we show connections to existing com...
Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous agents, modeled by finite automata, interact in pairs according to some rules. Predicates on the initial configurations that can be computed by such protocols have been characterized under several hypotheses. We discu...
It seems that eve ry th i ng in game-playing (and possibly in all of AI) u l t imate ly comes down to Knowledge and search. This is rea l ly another case of a space/t ime tradeoff. All s t a te -space problems can be solved by searching, if t h e r e w e r e enough time to do a complete search of the p rob lem space. Also all problems can be solved by enough Knowledge, by merely having all pert...
Background and Objective: Promoting clinical education quality requires continuous assessment of the current situations in clinical education fields, identifying the strengths, and improving the weaknesses. The aim of this study was to consider self-efficacy and its role at Ghazvin Nursing and Midwifery School from the viewpoints of its faculty members. Materials and Methods: This study which ...
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