نتایج جستجو برای: virtual non
تعداد نتایج: 1451381 فیلتر نتایج به سال:
In this paper we present a study in which participants played a collaborative augmented reality game together with two virtual agents, visible in the same augmented reality space. During interaction one of the virtual agents touches the user on the arm, by means of a vibrotactile display. We investigated whether social touch by a virtual agent in a collaborative setting would positively influen...
Virtual Trees are source-rooted trees in ATM networks in which VCs originating at the source but going to diierent destinations can share some of the bandwidth pre-allocated to the VT, thus providing an additional multiplexing advantage over Virtual Paths. Non-ATM protocols such as MIL-STD-188-220A can also take advantage of Virtual Trees because source concatenation provides a beneet very simi...
This paper presents two studies pertaining to the use of virtual characters applied in clinical forensic rehabilitation of sex offenders. The first study is about the validation of the perceived age of virtual characters designed to simulate primary and secondary sexual character of typical adult and child individuals. The second study puts to use these virtual characters in comparing a group o...
The successful initiation and execution of a virtual team is gaining increasing attention in the design and construction community. From opportunities to integrate international and multidisciplinary teams to the opportunity to leverage the best resources in an organization on a given project, virtual teams can transform the concept of project planning and execution. However, potential barriers...
This work deals with modeling in immersive virtual environments. We present MuscleAssemblyLab (MAL), a tool to create musculo-skeletal layers for virtual humanoids. With modular interaction metaphors it supports various inputand output-devices ranging from classical desktop systems to virtual reality hardware. This enabled us to conduct a comparative user study between non-immersive and immersi...
Introduction: Workshop training is one of the most effective learning methods. This study aims to compare the effect of virtual and face-to-face workshop training on students' learning and satisfaction. Methods: A three-group intervention study with before and after measurements was conducted with the participation of 106 nursing students. A convenient method of assigning replacement blocks wa...
A large portion of computer graphics and human/computer interaction is concerned with the creation, manipulation and use of two and three dimensional objects existing in a virtual world. By creating more natural physical interfaces and virtual worlds which behave in physically plausible ways, it is possible to empower non-expert users to create, work and play in virtual environments. This thesi...
This paper describes a pair of virtual Supervisory Control and Data Acquisition (SCADA) systems. These virtual simulations were built using virtual devices that simulate industrial processes, emulate control system ladder logic functionality, utilize control system communication protocols, and implement industrial Human Machine Interfaces (HMI). The first of these focuses on a comprehensive vir...
Virtual reality is becoming one of the seamless technology which can be used to treat several psychological problems such as anxiety disorders. With the advancement of technology virtual reality is becoming available to ordinary practitioners to carry out non-clinical therapies. An effective virtual reality system provides the user with total immersion and becomes a part of the virtual world. T...
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