نتایج جستجو برای: addiction digital
تعداد نتایج: 330599 فیلتر نتایج به سال:
Amaç: Bu çalışma, annelerin dijital oyun bağımlılığına ilişkin farkındalıklarını etkileyen faktörleri belirlemek amacıyla yapılmıştır. 
 Yöntem: Çalışma, kesitsel bir araştırmadır. Araştırmanın örneklemini, 1-17 yaş arası çocuğa sahip 287 anne oluşturmuştur. Araştırma verileri Kişisel Bilgi Formu ve Dijital Oyun Bağımlılığına İlişkin Farkındalık Ölçeği (DOBİFÖ) kullanılarak, çevrimiçi anke...
Digital Addiction, (hereafter referred to as DA), has become a serious issue that has a diversity of socio-economic side effects. In spite of its high importance, DA has received little recognition and little guidance as to how software engineering should take it into account. This is in stark contrast to other domains known for traditional addiction, e.g. drugs, gambling, and alcohol, in which...
In recent years, the notion of digital addiction has become popular. Calls for solutions to combat it, especially in adolescents, are on rise. Whilst there remains debate status this phenomenon as a diagnosable mental health condition; is need prevention and intervention approaches that encourage individuals have more control over their usage. This narrative review examines countermeasures prop...
Aim: The recent pandemic has spread all over the world and become a common global problem. Pandemics leave significant marks on memories. Going beyond cause of disease or death, they can have consequences in many aspects; social, physical, psychological. Aim this study is to investigate impact period students’ loneliness digital game addiction levels. Methods: group consisted 398 volunteer 5th-...
In this study, it is intended to reveal the views of teachers about digital addiction preschool students. To end, a qualitative study was performed. A series interviews were held with 20 working in kindergartens Denizli city center 2021-2022 academic year. Specifically, sought answer following research questions: “What are family- related causes addiction?”; environmental negative effects on st...
This study aims to examine the digital game addiction levels of mainstreaming student adolescents in terms various variables. 157 between ages 12-18 who attend secondary school, Anatolian High School, Vocational and Technical Education Center Düzce province participated research. Data were collected using Demographic Form Digital Game Addiction Scale (DGAS-7) study, which is designed with descr...
Different educational programs aim to reduce or control Internet addiction. These are based on a traditional methodology that can be recognized as an exposition master class (participatory not). In this type of the student acquires passive role since they focused informing students dangers associated with development addiction, but not treatment changes in behavior. If we review these it see ho...
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