نتایج جستجو برای: guitar

تعداد نتایج: 881  

Journal: :Cognition 2015
Pierce Edmiston Gary Lupyan

Verbal labels, such as the words "dog" and "guitar," activate conceptual knowledge more effectively than corresponding environmental sounds, such as a dog bark or a guitar strum, even though both are unambiguous cues to the categories of dogs and guitars (Lupyan & Thompson-Schill, 2012). We hypothesize that this advantage of labels emerges because word-forms, unlike other cues, do not vary in a...

2006
Daniel R. Tuohy Walter D. Potter Khaled Rasheed Ronald W. McClendon Maureen Grasso

The methods described in this thesis address the problems of both music arranging and tablature generation for the guitar. Arranging is the process by which a piece of music is adapted so that it can be performed on an instrument for which it was not originally written. It is interpreted here as an optimization problem, the goal of which is to establish the most desirable set of notes from the ...

2014
Li Su Li-Fan Yu Yi-Hsuan Yang

Automatic recognition of guitar playing techniques is challenging as it is concerned with subtle nuances of guitar timbres. In this paper, we investigate this research problem by a comparative study on the performance of features extracted from the magnitude spectrum, cepstrum and phase derivatives such as group-delay function (GDF) and instantaneous frequency deviation (IFD) for classifying th...

2015
Yuan-Ping Chen Li Su Yi-Hsuan Yang

For a complete transcription of a guitar performance, the detection of playing techniques such as bend and vibrato is important, because playing techniques suggest how the melody is interpreted through the manipulation of the guitar strings. While existing work mostly focused on playing technique detection for individual single notes, this paper attempts to expand this endeavor to recordings of...

2017
Hendrik Schuff

Manual interaction tasks, such as playing a musical instrument, require certain amounts of training until users are proficient. Electromyography (EMG) can bridge this gap and is able to provide proficiency feedback without the need for supervision. EMG measures the electrical potential that is related to muscular activity and has been used in Human-Computer-Interaction (HCI) in a variety of app...

2014
Romain Michon Julius O. Smith

The BLADEAXE is a guitar-like controller that uses “real world” audio excitations from six piezoelectric films (one per “string”) to drive a physical model of a guitar on a laptop. The BLADEAXE body is made out of laser cut acrylic sheets and can be easily reproduced. As a fully “plug and play” interface, it can be used on any computer to communicate with our open-source virtual-guitar software.

2017
Michel Buffa Jerome Lebrun

We propose to present a tube guitar amplifier simulation we’ve been designing using the Web Audio API with the aim to faithfully reproduce the main parts of the Marshall JCM 800 amplifier schematics. Each stage of the real amp has been recreated (preamp, tone stack, reverb, power amp and speaker simulation). We’ve also added an extra multiband EQ. This “classic rock” amp simulation we’ve been b...

Journal: :Computers in Human Behavior 2016
Jon-Chao Hong Ming-Yueh Hwang Elson Szeto Chi-Ruei Tsai Yen-Chun Kuo Wei-Yeh Hsu

Social media has been postulated as a convenient online resource tool for learning. To understand the usefulness of social media, the present study focused on “Guitar Class of Uncle Ma”, one of YouTube's most popular guitar learning channels in Taiwan, as a self-directed learning tool. Drawing upon a cognitive-affective theory of learning with media (CATLM), learners have the ability to control...

2016
Miguel Ferreira Nelma Moreira Rogério Reis

GUItar is a GPL-licensed, cross-platform, graphical user interface for automata drawing and manipulation, written in C++ and Qt5. This tool offers support for styling, automatic layouts, several format exports and interface with any foreign finite automata manipulation library that can parse the serialized XML or JSON produced. In this paper we describe a new redesign of the GUItar framework an...

2009
Paul D. O’Grady Scott T. Rickard

Automatic music transcription is a widely studied problem, Typically, recordings that are used for transcription are taken from standard instruments, in the case of electric stringed instruments—such as the electric guitar—the recordings are captured from a standard pick-up, which unwantedly mixes the signals from each string and complicates subsequent analysis. We propose an approach to electr...

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