نتایج جستجو برای: human environment interaction

تعداد نتایج: 2501496  

Journal: :معماری و شهرسازی 0
سیدعبدالهادی دانشپور دانشگاه علم و صنعت ایران، دکترا منصور سپهری مقدم دانشگاه علم و صنعت ایران، دکترا مریم چرخچیان دانشگاه علم و صنعت ایران، دکترا

place is not only a shelter for human activities but also a phenomena that he interacts with it. furthermore, through this interaction, human gives meaning to the place, attaches to it and sometimes even identifies himself by it. in addition, human’s need to the emotional interaction with the place in which he lives, “place attachment”; is one of the most important principles that architects, u...

Journal: :IxD&A 2005
Carlo Giovannella

A UNA RIFLESSIONE TEORICA FONDANTE RIFERITA AL TERMINE IXD, E NON AVREBBE TUTTI I TORTI. QUELLO DI FAR EVOLVERE LE COSE NATURALMENTE È UN ATTEGGIAMENTO MOLTO PRAGMATICO, DI ESTREMA EFFICACIA QUANDO SI HA A CHE FARE CON L'EMERGERE DI UN NUOVO SETTORE. OGGI PERÒ L'IXD PUÒ CONTARE SU UNA DISCRETA FIDELIZZAZIONE, SU ALCUNE SCUOLE DI FORMAZIONE E SULL'APPORTO DI "ADEPTI" PROVENIENTI DA NUMEROSE DISC...

2012
Sven Wachsmuth Frederic Siepmann Leon Ziegler Florian Lier Matthias Schöpfer

The Team of Bielefeld (ToBI) has been founded in 2009. The RoboCup activities are embedded in a long-term research history towards human-robot interaction with laypersons in regular home environments. The RoboCup@Home competition is an important benchmark and milestone for the overall research goal. For RoboCup 2012, the team concentrates on mixed-initiative scenarios, a generic interaction-pat...

2007
Ralph Bergmann Klaus-Dieter Althoff Ulrich Furbach Klaus Schmid Martin Giersich Thomas Heider Thomas Kirste Antonis Bikakis Theodore Patkos Grigoris Antoniou Dimitris Plexousakis Mark Hoogendoorn Jan Treur Michael Schulze Romain Tavenard Albert A. Salah Eric J. Pauwels

Ubiquitous computing aims for the realisation of environments that assist users autonomously and proactively in a non-distractive manner. Therefore smart environment infrastructures need to be able to identify users needs (intention recognition) and to plan an appropriate assisting strategy (strategy generation) without explicit user interaction. In our two-stage approach we address inferring t...

Journal: :International Journal on Interactive Design and Manufacturing (IJIDeM) 2010

Journal: :Applied sciences 2023

Conducting realistic interactions while communicating efficiently in online conferences is highly desired but challenging. In this work, we propose a novel pixel-style virtual avatar for interacting with objects that can be generated real-time. It consists of 2D segmented head video stream real-time facial expressions and 3D point cloud body interactions, both which are from RGB input monocular...

Journal: :Proceedings of International Conference on Artificial Life and Robotics 2023

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