نتایج جستجو برای: natural design pattern

تعداد نتایج: 1712103  

2015
David Carral Michelle Cheatham Suenje Dallmeier-Tiessen Patricia Herterich Michael D. Hildreth Pascal Hitzler Adila Krisnadhi Kati Lassila-Perini Elizabeth Sexton-Kennedy Charles Vardeman Gordon Watts

The detector final state is the core element of particle physics analysis as it defines the physical characteristics that form the basis of the measurement presented in a published paper. Although they are a crucial part of the research process, detector final states are not yet formally described, published in papers or searchable in a convenient way. This paper aims at providing an ontology p...

2010
María Poveda-Villalón Mari Carmen Suárez-Figueroa

In this paper, we describe a logical ontology design pattern that summarizes a relationship and its inverse between two distinguished members of an n-ary relationship.

Journal: :iranian journal of radiation research 0
l.a. mehdipour department of physics, faculty of science, university putra malaysia, malaysia s.m.j. mortazavi department of medical physics and medical engineering, school of medicine, shiraz university of medical sciences, shiraz, iran e.b. saion department of physics, faculty of science, university putra malaysia, malaysia h. mozdarani department of medical genetics, faculty of medical sciences, tarbiat modares university, tehran, iran s.a. aziz department of physics, faculty of science, university putra malaysia, malaysia h.m. kamari department of physics, faculty of science, university putra malaysia, malaysia

background: in iran, architectures are often unaware of the risk of radon inhalation and how to reduce radon levels. furthermore, radon considerations are not implemented in construction methods, construction materials and building utilization by regulatory authorities. materials and methods: in this study after reviewing the meteorological changes of ramsar over the past 50 years (1955-2005), ...

2014
Nurfauza Jali Des Greer Philip Hanna

This paper contributes a new approach for developing UML software designs from Natural Language (NL), making use of a meta-domain oriented ontology, well established software design principles and Natural Language Processing (NLP) tools. In the approach described here, banks of grammatical rules are used to assign event flows from essential use cases. A domain specific ontology is also construc...

Journal: :J. Database Manag. 2010
Galia Shlezinger Iris Reinhartz-Berger Dov Dori

Design patterns provide reusable solutions for recurring design problems. They constitute an important tool for improving software quality. However, correct usage of design patterns depends to a large extent on the designer. Design patterns often include models that describe the suggested solutions, while other aspects of the patterns are neglected or described informally only in text. Furtherm...

2010
H. Conrad Cunningham Yi Liu Jingyi Wang

interface, 2abstract predicate, 11, 14isStorable, 14isValidKey, 9isValidRec, 9isValidTable, 11abstract predicates, 9Access Layer, 7, 11, 33accessor method, 12Adapter design pattern. See designpattern

2012
Monika Solanki Craig Chapman

In this paper we present the Reactor Pattern to enable the modelling of processes that consume inputs and produce outputs under specific environmental conditions and on being triggered by certain events. Reactor pattern is a content ontology design pattern and is especially targeted towards modelling reactive processes with a “black box” view of the process.

Journal: :J. Vis. Lang. Comput. 2007
Dae-Kyoo Kim Charbel El Khawand

The problem domain of a design pattern describes the problem context in which the pattern can be applied. In general, determining the applicability of a pattern to a particular problem heavily relies on the knowledge and experience the developer has with the pattern. This significantly limits the use of patterns. To address this issue, we propose an approach for rigorously specifying the proble...

2015
Mike Treanor Alexander Zook Mirjam P. Eladhari Julian Togelius Gillian Smith Michael Cook Tommy Thompson Brian Magerko John Levine Adam M. Smith

This paper proposes a model for designing games around Artificial Intelligence (AI). AI-based games put AI in the foreground of the player experience rather than in a supporting role as is often the case in many commercial games. We analyze the use of AI in a number of existing games and identify design patterns for AI in games. We propose a generative ideation technique to combine a design pat...

Journal: :Comput. Sci. Inf. Syst. 2014
Luka Pavlic Vili Podgorelec Marjan Hericko

Design patterns are a proven way to build flexible software architectures. But the selection of an appropriate design pattern is a difficult task in practice, particularly for less experienced developers. In this paper, a question-based design pattern advisement approach will be proposed. This approach primarily assists developers in identifying and selecting the most suitable design pattern fo...

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