نتایج جستجو برای: dead reckoning calibration
تعداد نتایج: 86959 فیلتر نتایج به سال:
We describe a method for the reconstruction of a driven trajectory of a mobile robot if the begin and end states of the trajectory are known, and intermediate readings from odometry are available. Our method uses a Kalman filter to combine a forward and backward dead-reckoning trajectory. We show that our method is more reliable for long trajectories than just combining the dead-reckoning traje...
Ancient Greek literature gives us many relevant traces of the way people represented maritime spaces. Greek narratives endow these spaces with meaning and make them legible. Indeed, these testimonies are a significant contribution to our knowledge of the “odological” space at sea, a space of description including numerous cultural features rather than a space described. This space is based on e...
During experimental evaluations of RPL on a network with some 20 Zolertia Z1 motes running Contiki version 2.6, inconsistent Packet Delivery Ratios (PDR) and message latencies were frequently observed. Replacing ContikiMAC by NullRDC brought consistency, proving that the problem had to be found in the Radio Duty Cyling (RDC) protocol. Two implementation issues of ContikiMAC were found guilty. T...
Dead reckoning is a feature of the navigation behaviour shown by several creatures, including the desert ant. Recent work by C. Randy Gallistel shows that some connectionist models of dead reckoning face important challenges. These challenges are thought to arise from essential features of the connectionist approach, and have therefore been taken to show that connectionist models are unable to ...
A predictive model-based mobility tracking method, called dead reckoning, is developed for mobile ad hoc networks. It disseminates both location and movement models of mobile nodes in the network so that every node is able to predict or track the movement of every other node with a very low overhead. The basic technique is optimized to use “distance effect,” where distant nodes maintain less ac...
This paper describes a computational model of spatial learning and localization in rodents. The model is based on the suggestion (based on a large body of experimental data) that rodents learn metric spatial representations of their environments by associating sensory inputs with dead-reckoning based position estimates in the hippocampal place cells. Both these sources of information have some ...
A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, DIS applications employ client-side predictive contracts. One widespread client-side predictive contract technique is dead reckoning. This paper proposes a hybrid predictive contract technique, which chooses either the...
In augmented reality, the position and orientation of the camera must be estimated very accurately. This paper will propose a filtering approach, similar to integrated navigation in aircraft, which is based on inertial measurements as primary sensor on which dead-reckoning can be based, and features in the image as supporting information to stabilize the dead-reckoning. The image features are c...
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 THE DEFINITION OF REPRESENTATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 THE REPRESENTATION OF SPACE IN ANIMAL NAVIGATION . . . . . . . . . . . . . ...
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