نتایج جستجو برای: electronic game applications

تعداد نتایج: 904992  

Journal: :journal of operation and automation in power engineering 2007
j. fallah ardeshir a. ajami a. jalilvand a. mohammadpour

this paper proposes a flexible power electronic transformer (fpet) for the application in the micro-grids. the low frequency transformer is usually used at the point of common coupling (pcc) to connect the low voltage grid and utility network to each other. the conventional 50hz transformer results in enhanced low voltage-grid power management system during grid-connected operation. in this pap...

1995
Hal R. Varian

The field of economic mechanism design has been an active area of research in economics for at least 20 years. This field uses the tools of economics and game theory to design “rules of interaction” for economic transactions that will, in principle, yield some desired outcome. In this paper I provide an overview of this subject for an audience interested in applications to electronic commerce a...

2011
MJ. Callaghan K. McCusker J. Lopez Losada JG. Harkin S. Wilson

In recent years there has been significant growth in the use of virtual worlds for e-learning. These immersive environments offer the ability to create complex, highly interactive simulations. Video games have entered the mainstream as an increasingly popular entertainment format. Virtual learning environments’ support teaching and learning in an educational context, offering the functionality ...

Journal: :The B.E. Journal of Theoretical Economics 2012

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه پیام نور - دانشگاه پیام نور استان تهران - دانشکده مدیریت و اقتصاد 1391

abstract nowadays, industries cannot play a crucial role in national and international competitions. the tourism industry is no exception. tourism industry development as the most important economic sector and income generation is one of the key challenges of economic development in the world. therefore, countries were successful that take advantage of the capabilities of tourism sector using ...

2012
Douglas J. Bobko

K Electronic video games have many of the same technological and psychological characteristics that are found in military computer-based systems. For this reason, the video game is both a fascinating object of study and a valuable experimental apparatus. The results of two on-going research programs, both of which employ video games as experimental stimuli, are presented here. GS The first rese...

2012
Jacob Greenshpan

In this document, we will describe selected game aspects of a cognitive trainer game product. The cognitive trainer, developed by ACE, is targeted on basketball and hockey players. It enables them to improve their cognitive skills using an electronic game.

2005
Maria Fasli Michael Michalakopoulos

Trading in electronic markets has been the focus of intense research over the last few years within the areas of Articial Intelligence and Economics. This paper discusses the need for tools to support the design and implementation of electronic market games. Such games simulating real life problems can be used in order to conduct research on mechanism design, markets and strategic behaviour. T...

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