نتایج جستجو برای: guitar

تعداد نتایج: 881  

2009
Christian Frisson Loïc Reboursière Wen-Yang Chu Otso Lähdeoja John Anderson Mills Cécile Picard Ao Shen Todor Todoroff

This project aims at studying how recent interactive and interaction technologies would help extend how we play the guitar, thus defining the “multimodal guitar”. We investigate two axes, 1) “A gestural/polyphonic sensing/processing toolbox to augment guitar performances”, and 2) “An interactive guitar score following environment for adaptive learning”. These approaches share quite similar tech...

2015
Kimberly Stinson Niclas Bohman

Fourteen volunteers were asked to participate in an experiment, along with answering a survey, to evaluate the performance of three peripherals: the Xbox 360 Wired Controller, a keyboard, and the Rock Band Fender Stratocaster Wired Guitar Controller. The participants played a prototype made in Unity, and their accuracy scores were analyzed in R using ANOVA. However, no significant quantifiable ...

2017
Takumi Ogata Gil Weinberg

Robotically Augmented Electric Guitar is a novel robotic guitar that establishes shared control between human performers and mechanical actuators. Unlike other mechatronic guitar instruments that perform pre-programmed music automatically, this guitar allows the human and actuators to produce sounds jointly; there exists a distributed control between the human and robotic components. The intera...

Journal: :The Journal of the Acoustical Society of America 2014
Arthur Paté Jean-Loïc Le Carrou Benoît Fabre

Although it can be transformed by various electronic devices, the sound of the solid body electric guitar originates from, and is strongly linked with, the string vibration. The coupling of the string with the guitar alters its vibration and can lead to decay time inhomogeneities. This paper implements and justifies a framework for the study of decay times of electric guitar tones. Two damping ...

2014
LOUIS EUGENE GUILLAUME ROSTAING

This paper aims at presenting our method to generate drum tracks to accompany guitar tracks. Our approach was to work on songs in the Midi format, separate them into several segments and then design our own features for the input guitar tracks as well as for the output drum tracks. We performed clustering algorithms (K-means, mixture of Gaussian, DBSCAN) as well as K-nn to group similar guitar ...

2015
Christian Frisson Wen-Yang Chu Otso Lähdeoja Cécile Picard Ao Shen Todor Todoroff

This project aims at studying how recent interactive and interaction technologies would help extend how we play the guitar, thus defining the “multimodal guitar”. We investigate two axes, 1) “A gestural/polyphonic sensing/processing toolbox to augment guitar performances”, and 2) “An interactive guitar score following environment for adaptive learning”. These approaches share quite similar tech...

2008
Jyri Tapani Pakarinen Vesa Välimäki Tapio Puputti

This article discusses a virtual slide guitar instrument, recently introduced in [7]. The instrument consists of a novel physics-based synthesis model and a gestural user interface. The synthesis engine uses energy-compensated time-varying digital waveguides. The string algorithm also contains a parametric model for synthesizing the tube-string contact sounds. The real-time virtual slide guitar...

Journal: :BCP education & psychology 2023

Finger-style guitar is a very emerging style of playing. Based on the author's playing experience and understanding music techniques, this paper analyzes techniques Kotaro Oshio's finger-style song, Fight, adapts it to Merry Christmas Mr. Lawrence. This aimed promote spread guitar.

2012
Jakob Abeßer

In this paper, we present a feature-based approach to automatically estimate the string number in recordings of the bass guitar and the electric guitar. We perform different experiments to evaluate the classification performance on isolated note recordings. First, we analyze how factors such as the instrument, the playing style, and the pick-up settings affect the performance of the classificat...

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