نتایج جستجو برای: in cinema

تعداد نتایج: 16980242  

2010
Jerónimo León

Cinema is an act of representation and it is based on the construction of reality inspired by experience. In Colombia, cinema has not been the product of a structured industry, but rather the effort of some filmmakers who have found different ways of telling stories about topics that are part of the national experience. The armed conflict in Colombia, understood as the confrontation between gov...

2010
Nick Redfern

Statistical analysis is an important part of an inductive programme of research into film style enabling large groups of films to be analysed, identifying key trends, and identifying changes in film style between groups of films from different countries and time periods. In this paper, the use of shot scales in Hollywood and German cinema between 1910 and 1939 is analysed using linear regressio...

2010
Frederic Devernay Paul A. Beardsley

Stereoscopic cinema has seen a surge of activity in recent years, and for the first time all of the major Hollywood studios released 3-D movies in 2009. This is happening alongside the adoption of 3-D technology for sports broadcasting, and the arrival of 3-D TVs for the home. Two previous attempts to introduce 3-D cinema in the 1950s and the 1980s failed because the contemporary technology was...

2003
B. Bruegge M. Purvis O. Creighton C. Sandor

The process for requirements elicitation has traditionally been based on textual descriptions or graphical models using UML. While these may have worked for the design of desktop-based systems, we argue, that these notations are not adequate for a dialog with mobile end users, in particular for end users in “blue collar” application domains. We propose an alternative modelling technique “Softwa...

2002
Geoff King Tanya Krzywinska

What is the relationship between computer games and cinema? Spin-off games based on major fi lm franchises are common, especially in genres such as science fi ction, action-adventure and horror. Some games have also made the transition to the big screen, none more prominently than the Tomb Raider series in Lara Croft: Tomb Raider (2001). The potential benefi ts of such tieins are apparent at th...

2012
Edirlei Soares de Lima Cesar T. Pozzer Antonio L. Furtado Angelo E. M. Ciarlini Fabio A. Guilherme da Silva

Interactive narratives designed for television and cinema demands new interaction mechanisms. In the TV context, thousands of viewers sharing the same narrative at different places must have the opportunity to interact with ongoing stories. The same requisite is valid for cinema, where the whole audience in the theater must have the opportunity to interact. This paper presents a multi-user natu...

2010
TIAGO BAPTISTA João Bénard

In December 2007, the Cinemateca Portuguesa (the Portuguese Film Museum) ended a yearlong programme dedicated to ‘national genres’ with a selection of 18 Portuguese fi lms not associated with any particular genre, but with the category of ‘Portuguese cinema’ itself . It seemed an odd choice, even if one took into account the very loose definit ion of ‘f i lm genre’ of the previous months – who ...

Journal: :جامعه شناسی هنر و ادبیات 0
محمد مهدی مولایی کارشناس ارشد مطالعات فرهنگی و رسانه، دانشگاه تهران حسین کرمانی دانشجوی کارشناسی ارشد علوم ارتباطات اجتماعی، دانشگاه تهران

in this article we study the attitudes of iranian cinema audience toward popular films. affected by classic elite cultural theories, popular culture and consumers of popular culture have been humiliated for many years. according to this theories, audience of popular magazines, popular music, popular films and other popular culture products, have been considered as passive victims. cultural stud...

Journal: :جامعه شناسی هنر و ادبیات 0
تقی آزادارمکی استاد دانشکده علوم اجتماعی دانشگاه تهران

this paper aims to explore the relationship between iranian cinema and iranian society and tries to evaluate the potentials of iranian cinema in depicting the multiplicity of social fact. a functional distribution of films was used in order to describe this multiplicity. the 12 years were divided into three periods: the pre-kahtami era, and the first and second khatami administrations. the film...

2004
Jason Dunnett Janet Hoek

The purpose of this study was to explore the effectiveness of cinema advertising. Specifically: To quantify the proportion of cinema audiences who had an opportunity to see advertising messages screened prior to a movie; to calculate the number of brands recalled by movie goers exposed to advertising messages; and to detail the level of advertisement recognition displayed by movie goers exposed...

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